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Libertalia: Winds of Galecrest FAQ

79 questions players ask · Updated Nov 12, 2026 · Full rulebook

SetupPhases and Turn OrderCharacter Cards2-Player ModeEnd of Voyage and GameReputationLoot Tokens and TilesSolo and Automa

Setup

  • Do you still place all six reputation tokens with fewer than six players?
  • How many days does each voyage last?
  • Do cards you did not play carry over into the next voyage?
  • Do you gain doubloons from your reputation track before the first voyage?

Phases and Turn Order

  • What are the steps of the dusk phase, and in what order do they happen?
  • In the dusk phase, does each player finish all their steps before the next player starts?
  • Do dusk abilities trigger for characters already in your ship, or for loot tokens gained earlier in the day?
  • If the current character and the loot token gained both have dusk abilities, which one resolves first?
  • If your character is discarded from the island before dusk, do you still gain a loot token or activate dusk abilities?
  • What is your ship, and where does a character go after its dusk step?
  • In the night phase, do players resolve night abilities at the same time, and can each choose the order of their own?
  • Do night abilities on characters and loot tokens, such as the stormy Relic, trigger every night while they are in your ship?
  • When two or more players have a Wind Nymph, when must their Wind Nymphs be discarded?
  • Are character and loot token effects mandatory, or can you choose not to resolve them?
  • When a Scout puts a new character on the island mid-day, does its daytime ability activate?
  • When a character is discarded from the island, does it go to the graveyard?
  • Can players look through other players' graveyards?
  • Must a Wind Nymph be discarded before a Freed Prisoner's end-of-night coins are gained?

Character Cards

  • If a Smuggler is already on your ship and an Apprentice copies its Day ability, does the Apprentice move onto the ship?
  • If an Apprentice copies a Scout's Day ability while a Scout is already on your ship, must that Scout be discarded?
  • If an Apprentice copies the daytime ability of an island-only character in your ship, does that ability trigger?
  • If every character on the island is a Beggar, what does the rightmost Beggar do?
  • If you have zero doubloons, can you still play a card that makes you lose doubloons or reputation?
  • Can the Cook gain a second loot token, and does taking a hook first end the Cook's ability?
  • Does Topman count himself when counting characters in your ship for his night ability?
  • How does the Recruiter (card 25) work, and do the abilities of the card it plays still trigger?
  • Can you play the Bosun (card 21) when you have no characters in your ship?
  • Does the Thief's adjacency mean players seated next to you, or characters next to yours on the island?
  • Must you use the Necromancer's relic ability when you can?
  • Does the Officer's 12-doubloon target count doubloons you already hold?
  • Does the Armourer's night phase pay 1 gold for each amulet and each hook separately?
  • Does the Treasurer (card 32) pay 1 doubloon for each barrel, amulet and chest individually?
  • Does the Beggar's rightmost opponent still gain 1 reputation if they have no doubloons to give?
  • If the Witch copies the Freed Prisoner, is the Freed Prisoner discarded when the two together gain coins in one night?

2-Player Mode

  • Does the Midshipman count as a character for rightmost-character abilities, such as the Beggar or the Bagger?
  • What happens when a Brute or Beggar targets the Midshipman in a 2-player game?
  • In a 2-player game, what happens if the space directly left of the Midshipman is empty?
  • In a 2-player game, which player removes the loot token for the Midshipman's 20.5 tile?
  • In a 2-player game where both characters are ranked 20 or less, where do they go, and who takes loot first?

End of Voyage and Game

  • Can you order your effects to avoid dropping below 0 doubloons?
  • Can you bank doubloons on the score dial before the end-of-voyage anchor gains and losses resolve?
  • Can you score the Collector before getting rid of a hook to gain its points?
  • Are graveyard cards cleared between voyages?

Reputation

  • When a Scout places a character of the same rank as one already on the island, does reputation break the tie?
  • If a card changes reputation during a voyage, do you rearrange the characters already on the island?
  • Are reputation tokens reshuffled between voyages?
  • When two players play the same character, which one resolves first?
  • If a card replaces a character on the island, is a tied reputation order re-sorted?

Loot Tokens and Tiles

  • Do a loot token's dusk abilities trigger again on later dusks, or after the token is passed to another player?
  • If a loot token with a dusk ability is gained during the day, such as by the Smuggler, does its dusk ability trigger at that round's dusk?
  • How many doubloons do map tokens give for 2, 3, 4, 5 or 6 maps?
  • On the stormy side, do map tiles go to every player with more tiles than any opponent, or only to the single player with the most?
  • Does the base game include a blank loot tile for making your own loot ability?
  • Can you turn in a single loot token for a card that rewards turning in identical loot tokens?
  • Does the Explorer's doubled map token also count for the stormy Chest and other map-counting effects?
  • On the calm side, does the Hook keep a character in your ship for the next voyage, and does that character return to your hand?
  • Does a character removed from the island by a Sabre still resolve its dusk effects or take a loot tile?
  • Where does a character removed from the island by a Sabre go?
  • Do loot tokens carry over into the next voyage?

Solo and Automa

  • Can two players play against the Automa instead of one?
  • Can you predict which card the Automa will play when you choose your card?
  • How does the Automa's Watchman choose its loot token?
  • Must the Automa's loot be re-sorted after a Watchman switches tokens between days?
  • When the Automa and the Pilferer tie in rank with a player, who takes loot first?
  • What does the Automa Governor's "no effect: no rank change" line mean?
  • On the Automa's Sabre loot tile, does "highest or lowest ranked (phase icon) character" mean any character with that phase icon?
  • When the Automa takes the stormy Sabre, which character is discarded if you have a Quartermaster and a Gambler?
  • If the Automa plays the Gunner and the Quartermaster is your only character, is the Quartermaster discarded?
  • Can the Automa or a player lose coins that are in their treasure chest?
  • In a solo game, where do discarded Pilferer cards go?
  • When the Automa's Beggar targets the Pilferer in the furthest-right spot, does the effect do anything?
  • If the Automa must take more cards than remain in its row, how many does it take?
  • Solo: if the Automa Beggar targets a character that the Pilferer played, is anything paid out?
  • Solo: when the Automa Witch copies a night ability that gives her no extra coins, what does she gain?
  • Solo Automa Hook on the stormy side: do you discard a character from your ship and also gain 4 doubloons?
  • Solo: does the Automa Mutineer (card 16) still give 2 coins when its ship is empty?
  • Solo setup: do you swap the hook, saber, amulet and barrel loot tiles for their Automa versions?
  • Does the Midshipman placement rule apply in solo play?
  • On Automa loot tiles, does "you" mean the player or the Automa, and who gets the fallback coins?