Legends of Andor: Varatan's Lighthouse
Legends of Andor: Varatan's Lighthouse Rulebook
Table of Contents
Table of Contents
Setup
- Set the tower from the base game on the rocky crag space to the left of the red die symbol printed on the board showing a 4.
- Place one of the 4 eternal flames on the tower.
Placing the Remaining Eternal Flames
- Roll a white die to determine the letters on the Legend track on which the remaining 3 eternal flames should be placed:
- 1 = P
- 2 = Q
- 3 = R
- 4 = S
- 5 = T
- 6 = U
- If you roll a letter twice, just roll again.
Rule Modifications
The following rule modifications apply, but only when the Narrator is standing on one of the letters with an eternal flame.
- If you uncover a new wind card, you are allowed to ignore this card and set it aside (for example, if it is a storm). Then you get to uncover a second card instead. You must accept this second card, whether it is a wind card or a storm card.
- When you are fighting a creature (not a final adversary), you are allowed to first roll for the creature. Only then will the heroes roll. In this way, you can assess the strength of the opponent and decide what tools to use — or, if you are fighting together, how many of you should participate.