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Last Hand Standing

Last Hand Standing Rulebook

Table of Contents

Table of Contents

  • Components
  • Card Detail
  • Setup
  • Gameplay
    • 1. Roll a die and create a Deadly Number
    • 2. Using Tool phase
    • 3. Survivors Draw Card phase
  • Game End

Components

Players: 2-6. Age: printed as 14+ on the cover and 8+ on the gameplay page. Playing time: 15 min.

  • 55 cards
  • 1 die
  • Deadly Number cards: 5
  • Cards by type: Red Knife (No. 1-5, 2 each), Blue Bandage (No. 1-5, 2 each), Purple Stun Gun (No. 1-5, 2 each), Yellow Trap (No. 1-5, 2 each), White (No. 1-5, 2 each)

Card Detail

  • Number: [Phase 1] Using with a die to create "Deadly Number" or Using as a tool in [phase 2].
  • Tool: Represent the type of tools by color.
  • Tool detail: Ability using as a tool [phase 2].

Setup

  1. Place 5 Deadly Number cards on table.
  2. Each player lays right hand on a table. Each of your fingers represents a different number: Thumb = 1, Index finger = 2, Middle finger = 3, Ring finger = 4, Little finger = 5.
  3. Draw 2 Number cards to each player's left hand.
  4. Game START!!

Note: the printed setup list is numbered 1, 2, 2, 4 as printed; the steps are transcribed in the printed order and numbering.

Gameplay

Players take turns being the Active player. Turn order is clockwise. Each turn has 3 phases.

1. Roll a die and create a Deadly Number

Combine "a number on a die" with "a number on 1-2 cards" in the player's hand. Using only: Adding [+], Subtracting [-], Multiplying [X] or Dividing [÷].

Example: Deadly Number 3 + 1 = 4.

Discard the used number cards and place the die on a Deadly Number card.

Other players except the Active player lose a finger which matches the Deadly Number. [Folding the finger down.]

Note: the Active player may choose not to create a Deadly Number. Then that round skips to [Phase 3] Draw card phase without any cut.

2. Using Tool phase

All players may use cards on hand which have a number matching the "Deadly Number".

Start from the Active player and go clockwise until every player has taken a turn.

  • Red Knife: Cutting another player's finger.
  • Blue Bandage: Healing a cut finger back.
  • Purple Stun Gun: Stunning a player. Skip that player from being Active player 1 time.
  • Yellow Trap: Random discard a card from another player's hand.
  • White: Can't use as a tool.

3. Survivors Draw Card phase

A player without a finger left dies [left the game]. Living players draw 1 card from a drawing pile. Then the left play becomes an active player.

Game End

When there is only 1 player left in the game, the game ends and that player survives.

If the drawing pile is empty, only the player who has the most fingers left will survive. Other players die.