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Kingdom Death: Monster – Feral Fists and Feral Form Promo Cards thumbnail

Kingdom Death: Monster – Feral Fists and Feral Form Promo Cards

Expansion for Kingdom Death: Monster

Kingdom Death: Monster – Feral Fists and Feral Form Promo Cards Rulebook

Table of Contents

Table of Contents

  • Gear
    • Feral Fists
  • Secret Fighting Arts
    • Feral Form

Gear

Feral Fists

Weapon, melee, fist & tooth.

Stats (as printed on the card, top to bottom):

  • Speed: 3
  • Accuracy: 6+
  • Strength: 5

Hit location: not legible in the photograph; the icon is a small red ring in the top-right corner of the card.

Deadly 1, Barbed 4

Increase the effect of this weapon's Deadly by 1 for each persistent injury the monster has in play.

Transcription note: the stat values are transcribed as printed. The icon glyphs for the three stats are small in the photograph; the labels Speed, Accuracy and Strength follow the standard top-to-bottom order of the Kingdom Death: Monster weapon stat block and were not read from the card face.

Secret Fighting Arts

Feral Form

Secret Fighting Art (red card, BETA tab).

Gain condition (printed on the card):

If the settlement has the Barbaric conviction principle, a survivor with Rageholic or Monster Claw Style may spend 2 Endeavours to gain Feral Form.

Limit once per campaign.

Gap in this transcription: the Feral Form ability text (the Subconscious and Act effects of the fighting art) is not printed in the photograph of the card. It is not transcribed here, because the only available copy of it is community-written text that could not be checked against the card. The Feral Form card's rules text should be added from a full-resolution card scan or the publisher's own rules before this file is treated as complete.