RulesPal
Chat
Rulebook
Jumbolino thumbnail

Jumbolino

Jumbolino Rulebook

Table of Contents

Table of Contents

  • Contents
  • Goal of the Game
  • Setup
  • Start of the Game
  • Collecting Puzzle Pieces
  • The Same Number Twice
  • The Winner
  • Player Expansion

Contents

  • 6 puzzle cards
  • 2 dice

Goal of the Game

Whoever has collected the most complete circus artists wins.

Setup

The puzzles are taken apart. All puzzle cards and puzzle pieces are placed face up in the middle of the table.

Start of the Game

The youngest player begins. Play proceeds clockwise. The player whose turn it is throws both dice. The number rolled indicates which puzzle piece or pieces the player may take.

All circus artists must be assembled in the correct order. The order is as follows:

  1. Puzzle card showing the head
  2. Belly
  3. Right arm
  4. Left arm
  5. Right leg
  6. Left leg
  • Explanation: For example, a player may not take the belly of a circus artist if they do not yet have its head!

Collecting Puzzle Pieces

There are three ways for players to collect puzzle pieces:

  • A single die value: A player may take a puzzle piece whose value matches one of the rolled numbers. Example: A player rolls a 1 and a 3 and may take a puzzle card with the head (1). Note: The player may not take a right arm (3) if they do not yet have a belly puzzle piece (2). The player's turn then ends.
  • The sum of both dice: The player adds the two numbers of the dice together and takes a puzzle piece with that value. Example: A player rolls a 1 and a 3, for a total of 4. They may therefore take a left arm (4). But be careful! This is only possible if they already have the head (1), the belly (2) and the right arm (3)! The player's turn then ends.
  • The difference of the dice: The player subtracts the value of one die from the other and takes a puzzle piece with that value. Example: A player rolls a 1 and a 3. They may take a belly puzzle piece (2), because 3 - 1 = 2. The player's turn then ends.

The Same Number Twice

Suppose a player rolls a 1 and a 1. They then have a choice: they may either take two puzzle cards with a head (1), or add the numbers together and take a belly puzzle piece (2). Of course, the belly puzzle piece may only be taken if the player already has the puzzle card with the head.

If a player rolls the same number on both dice, they may roll again immediately.

The Winner

Whoever has the most complete circus artists wins the game. As soon as only a single circus artist is still incomplete, the player who has its head and belly piece may also take the last puzzle pieces and assemble the puzzle to completion.

Player Expansion

When counting and calculating already works well, further rules may be added, for example:

  • If a player rolls a 6 and a 6, they may take all the puzzle pieces of one complete circus artist at once, that is the head, the belly, the arms and the legs! If no complete circus artist is lying on the table any longer, the player decides which fellow player must give them their complete circus artist. The player's turn then ends.
  • If a player rolls a 1 and a 1, but there are no puzzle cards (heads) left on the table, they may take one circus artist from a fellow player that consists of at most four pieces. They keep only the puzzle card (the head) themselves and return the remaining puzzle pieces to the table. The player's turn then ends.

If the players wish, they may together devise further rules to make the game even more exciting!