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Inventions: Evolution of Ideas – Upgrade Pack thumbnail

Inventions: Evolution of Ideas – Upgrade Pack

Expansion for Inventions: Evolution of Ideas

Inventions: Evolution of Ideas – Upgrade Pack Rulebook

Table of Contents

Table of Contents

  • Components
  • Milestone Display and Idea Display
  • Private Goal Cards
  • Chronos, Hephaestus, and Influence Tokens
  • Expansion Knowledge Tiles
  • Public Goal Tiles

Components

  • 1 Metal Chronos meeple
  • 20 Wooden Influence tokens
  • 1 Hephaestus meeple
  • 1 Chronos Helper
  • 1 Milestone Display board
  • 1 Idea Display board
  • 7 Knowledge tiles
  • 7 Private Goal cards
  • 16 Public Goal tiles

Milestone Display and Idea Display

These Display boards hold the Milestone tiles and Idea cards, respectively.

Private Goal Cards

Give one additional Private Goal card to each player. With this expansion, players have 4 Private Goal cards instead of 3. Players only score the best 2 of their 4 Private Goal cards.

The new Private Goal cards reward players for having the most citizens in specific map regions. Gain 3 / 6 / 10 / 15 for having the most citizens in 1/2/3/4 of the listed regions.

Chronos, Hephaestus, and Influence Tokens

The Metal Chronos and wooden Influence tokens are upgrades to components from the base game.

The Chronos Helper is used in place of an unused player color for tracking Chronos in 2-player and solo games.

The Hephaestus meeple can be used to track his region in the solo game.

Expansion Knowledge Tiles

Shuffle these tiles along with the Knowledge tiles from the base game and select 7 at random to be used in the game.

  • Call diplomats. Requires an available Chain Action token.
  • Send diplomat. Requires an available Chain Action token.
  • Eureka, if able. Requires an available Chain Action token.
  • Gain 1 Influence. Requires an available Chain Action token.
  • Gain 1 scholar. Requires an available Chain Action token.
  • Gain 2 specialists of your choice. Requires an available Chain Action token.
  • Gain 1 wild Aspiration tile. Requires an available Chain Action token.

Public Goal Tiles

During setup place 3 random Public Goal tiles on the Era track after Eras 2, 3, and 4. At the end of those Eras score the Public Goal tile immediately before taking the first step of the Era Change.

  • Tiles 1-3: 1 for each Progress tile of the matching type on your society board.
  • Tile 4: 2 for each Wealth tile on your society board.
  • Tiles 5-7: 1 for each specialist of the matching type on your society board.
  • Tile 8: 2 for each scholar on your society board.
  • Tiles 9-11: 2 for each invention to the left of your society board of the matching type.
  • Tile 12: 2 for each Influence token you placed on the board.
  • Tile 13: 2 for each Economy token used this Era.
  • Tile 14: 2 for each sage you have.
  • Tile 15: 2 for each Chain Action token you have.
  • Tile 16: 1 for each of your citizens next to a card on the map.