In a Bind
In a Bind Rulebook
Table of Contents
Table of Contents
Contents
- 60 reinforced cards
- 2 card holders
- Rules booklet
Objective
In turn, players draw a card and carry out the constraint shown on it. It must then be followed for the rest of the game. Constraints pile up, and a player who can no longer meet one of their constraints is eliminated.
In the end, only one will remain!
Setup
Shuffle the cards, then divide them into two piles and insert them face down into the card holders. These card holders should be placed on the table so that every player can easily reach one of them. The most zen person starts, and play then proceeds clockwise.
How to Play
On your turn:
- Draw the top card from the card holder of your choice.
- Read its constraint aloud.
- Get into position to satisfy the constraint, without ceasing to follow the previous ones (if you already have any).
Then it is the turn of the player to your left.
A green card is used to carry out its own constraint (example, Fig. 1: this card above your head).
An orange or purple card is placed face up in front of the person who drew it, so that everyone can know each other's constraints (Fig. 2, for example: "Before drawing a card, meow like a cat," or "Right hand above left hand").
You may use props to help you, such as tucking the card into your clothing, for example, but part of the card must always remain visible.
Note: the illustrations on the cards are for guidance only. You may find other ways to satisfy the constraints.
If you fail to follow the constraint of one of your cards, even momentarily, you are immediately eliminated. It is nevertheless possible to change position as long as the constraint continues to be met.
In addition, if you are unable to draw a card on your turn, you are eliminated.
End of the Game
The last person remaining in the game wins.