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Imperial Miners: Aztecs vs Weirdlings – Pre-order promos thumbnail

Imperial Miners: Aztecs vs Weirdlings – Pre-order promos

Expansion for Imperial MinersExpansion for Imperial Miners: Aztecs vs Weirdlings

Imperial Miners: Aztecs vs Weirdlings – Pre-order promos Rulebook

Table of Contents

Table of Contents

  • Event Tiles
    • New Currency (055)
    • Dig Deeper (056)
    • Great Success (057)
    • Risky Ideas (058)
    • Ghost Stories (059)
    • Both is Good (060)
    • Predatory Mining (061)

Event Tiles

New Currency (055)

Feature

You may discard cards from your hand to decrease the cost of playing and resolving effects by 2 coins for each discarded card.

Dig Deeper (056)

Immediate

Take 1 of the unused Event cards and shuffle it into the Event deck (there will be an additional round in this game).

Great Success (057)

End of Round

Resolve the topmost effect of your current Progress board (if possible).

Risky Ideas (058)

Feature

You may play level I (blue), level II (purple), and level III (red) cards 1 level deeper.

Ghost Stories (059)

Feature

Each time you complete a [orange tile icon — name not legible in source photographs], draw 1 card.

Both is Good (060)

Feature

Resolve both effects of all cards with OR alternatives.

Predatory Mining (061)

Feature

Each time you complete a [dark brown tile icon — name not legible in source photographs], gain 1 diamond.