Ice
Ice Rulebook
Table of Contents
Table of Contents
Components
- Glacier tiles x4
- Seafood discs x8
- Animal meeples x14 (Penguins x7, Seals x7. Scarf = Captains)
- Rulesheets x2 (English, Madarin)
Preparation
- Assemble the 4 Glacier tiles and use the side with a 5x5 grid.
- Each player chooses one set of 5 animals and arranges them as shown in the figure.
- Put the remaining animals and Seafood discs back in the game box. They are used in the advanced rules.
- The player who most recently touched ice is the start player. You are ready to play!
The figure shows the 5x5 grid with the two arrangements of animals, labelled Captain Penguin, Sacred Space and Captain Seal.
Goal
Meet one of the three conditions to win:
- Be the first to stop your Captain in the Sacred Space. (Passing through it isn't eligible.)
- Be the first to capture your opponent's Captain.
- When there are 5 or fewer animals left in the game, you win if you have a majority.
Rules
- Players alternate turns. On your turn, choose one of your animals and move it on the glacier.
- When moving, your animal must slide all the way to the end of one of the 4 directions until it reaches the edge or runs into another animal. Example: The Captain Penguin can move along the arrow to one of the 4 destinations.
- Capture: When an animal is surrounded by the opponent's animals and the edges of the board, it is captured and removed from the game. You might capture multiple animals at once. Example: The penguins in the following figures are all captured.
Game End
When any of the above-mentioned goals is met, the game ends.
Advanced Rules
The concept is the same as the basic rules, but some changes are detailed below.
Preparation
- Flip the Glacier tiles to the side with a 7x7 grid.
- Each player takes their 7 animals and arranges them as shown in the figure. You have 2 Captains now.
- Place the Seafood discs aside as a reserve.
The figure shows the 7x7 grid with the Seafood discs marked on the board, and the Seafood discs shown beside it.
Goal
Meet one of the three conditions to win:
- Be the first to stop one of your Captains in the Sacred Space.
- Be the first to capture one of your opponent's Captains.
- Capture 5 or more Seafood discs and your opponent's animals combined.
Capture the Seafood
When any of your animals stops on the space with a Seafood icon, you immediately take the corresponding disc from the reserve. Important: Each player can take only one disc of each type. i.e., you can have at most 4 discs.
Variant Rules
You can have all kinds of different starting setups. Follow these guidelines:
- The setup for both sides must be symmetrical from the center point.
- In the basic rules, you can start with any one animal one space forward, except the one in the middle line.
- In the advanced rules, you can start with any two animals one space forward.
- If you want to push the limit of the starting setup, you can have one player set up the board, and the other be the starting player.
Some Suggested Setups
The rulesheet shows two example starting setups as diagrams (one basic, one advanced); the diagrams are not reproduced here.