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Holiday Hijinks #4: The Cupid Crisis thumbnail

Holiday Hijinks #4: The Cupid Crisis

Holiday Hijinks #4: The Cupid Crisis Rulebook

Table of Contents

Table of Contents

  • Overview
  • How to Play
  • Components and Reuse

Overview

The Cupid Crisis is an 18-card escape room experience for 1 or more players (ages 13+), and takes about 60 minutes to solve cooperatively.

How to Play

  • When you have solved a puzzle, enter the answer into the companion web app (compatible with all smartphones and computers) and check whether you are correct.
  • If you are correct, the app tells you which card or cards to take next.
  • The app also contains a graduated hint system: if you get stuck, you can get just a small hint about the current puzzle to get moving again without giving too much away.

Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required. Most groups take about an hour to solve the game.

Components and Reuse

You can write on the cards to help solve puzzles, but this is not required (or you could use penny sleeves); the game is otherwise non-destructible. You cannot play again yourself, but you could give the used game to someone else to play.