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High Bohn Plus

Expansion for Bohnanza

High Bohn Plus Rulebook

Table of Contents

Table of Contents

  • Overview
  • Components
  • Preparation
    • The Field beans
    • Number of players & bean types
    • The bean field cards
    • The order cards
  • Playing with order cards
    • 1st phase: plant bean cards
    • 2nd phase: draw, trade, & donate bean cards
    • 3rd phase: plant traded & donated bean cards
    • 4th phase: draw new bean cards
  • Further actions of the players
    • Harvest and selling beans
    • Buy a 3rd bean field
    • Fill an order
  • End of the game
  • Variants

Overview

New bean type: Field Bean, 1st and 2nd bean fields, and variants using the order cards expand the tactical possibilities.

Note: the Plus expansion is not a complete game. It must be played with the Bohnanza basic game, sold separately. Thus, these rules only describe differences from the basic rules that enable players to use the new cards.

Components

Contents:

  • 39 order cards
  • 3 Field beans
  • 14 bean field cards

Players: 3 to 7. Age: 12 and up. Length: 60 minutes.

Preparation

With the basic Bohnanza game and the new Plus expansion bean type, the Field Bean, players have a total of 12 bean types to use in the game.

The Field beans

The Field beans are a bit different from the other beans as they have a special ability. If a player has 2 Field beans in one of his fields and must or chooses to harvest them, he earns no thalers. However, he may take a 3rd bean field, if he has not already gotten one. He discards both Field beans as normal. If the player already has a 3rd bean field, he gets nothing for harvesting the two Field beans.

Number of players & bean types

Depending on the number of players, remove certain beans from the game:

  • With 6 or 7 players: remove the Garden beans, the Cocoa beans, and the Field beans.
    • The dealer deals three cards to the player to his left, four cards to the next left player, five cards to the next left player, and six cards to the other three or four players (including himself).
  • With 4 or 5 players: remove the Coffee beans from the game. The players may choose whether to also remove either the Cocoa beans or the Field beans.
    • As in the basic game, the dealer deals each player five cards.
  • With 3 players: remove the Cocoa and the Field beans.
    • As in the basic game, the dealer deals each player five cards.

The bean field cards

New with the Plus expansion are the 1st bean fields and the 2nd bean fields. They are used with order cards. Players may also use them for the normal bean fields in the game.

  • With 4 to 7 players: each player takes one 1st bean field and one 2nd bean field. The players place these cards in their play areas on the table. Each player starts with two bean fields that he uses for planting beans during the game.
  • With 3 players: each player takes one 1st bean field, one 2nd bean field, and one 3rd bean field, placing them in his play area. Thus, each player starts the game with three bean fields.

A player may play only one type of bean on each bean field card. After a player harvests the beans from a bean field, he may plant any bean type in the empty field, including the same type again, if he chooses.

The order cards

The order cards give players a way to earn additional thalers during the game. Shuffle the order cards and place them face-down in a stack next to the draw stack. After each player has his starting hand of bean cards, he draws one card from the order stack and places it as the last card in his hand.

Of course, during the game, a player's order card will migrate to different positions in his hand.

Each player always has only one order card in his hand. An order card does not mention any bean types, but only describes a combination that could be any two bean types in a player's bean fields.

A player may fill an order in his hand at any time during his turn. When a player sees that he can fill his order, he must wait until it is his turn. When a player wants to fill his order, he shows his order card to his opponents so they can confirm that he has filled his order. Once confirmed, he places his order card face-down on his earnings stack as a thaler. To fill an order, the player must have the exact number of bean cards on his 1st bean field as the first number on his order card and the exact number of bean cards on his 2nd bean field as the second number on his order card.

A player need not harvest beans when he fills an order.

Example: the order "3/4" is filled when a player has three beans on his 1st bean field and four beans on his 2nd bean field.

(Figure captions, left to right: "Order filled" and "Order not filled".)

If a player has three bean fields, he can fill an order using his 1st bean field and his 2nd bean field, or his 2nd bean field and his 3rd bean field. The two bean fields must be adjacent and must match the order card numbers left to right.

Players may not trade order car[ds]. (The source text is cut off at this word on printed page 17; "cards" is the evident word, but it is printed here as it appears.)

(Figure captions for the three-field examples: "Order filled" and "Order filled".)

Playing with order cards

A player's turn, as in the basic game, consists of four phases as shown in the table below:

  1. 1st phase: plant bean cards
  2. 2nd phase: draw, trade, & donate beans
  3. 3rd phase: plant traded & donated beans
  4. 4th phase: draw new bean cards

The phases change for the order cards as described below.

1st phase: plant bean cards

This phase is just like in the basic rules with the following exception: if the first card in a player's hand is his order card, he must place it face-up in his play area. Then, he plants one bean in his bean fields. In this case, he may not plant a second bean.

2nd phase: draw, trade, & donate bean cards

This phase is identical as in the basic game. The phase ends when the active player no longer wishes to trade or donate cards.

3rd phase: plant traded & donated bean cards

This phase is just like in the basic rules with the following exception: when the player has a face-up order card in his play area and it cannot be filled by the end of the 3rd phase because the player does not have two adjacent bean fields that match the order card, he must place the order card, unfilled, face-down under the order card stack.

4th phase: draw new bean cards

With three to five players, the player draws three cards, just as in the basic game, adding them to the back of his hand. However, with six or seven players, the player draws four cards, a difference from the basic game, adding them to the back of his hand. If, after drawing bean cards, the player has no order card in his hand, he draws one, adding it to the back of his hand.

Further actions of the players

Harvest and selling beans

A player can harvest and sell the beans from a field at any time. The player may even do this on another player's turn.

Note: on these bean fields, single beans are still protected. A player may not harvest a field with a single bean unless he has no field with more than one bean.

Buy a 3rd bean field

A player may buy a 3rd bean field at any time in the game, placing it to the right of the 2nd bean field. The player may even do this on another player's turn. With three players, the players never buy 3rd bean fields as each starts with a 3rd bean field.

  • With 4 or 5 players: the 3rd bean field costs 4 thalers.
  • With 6 or 7 players: the 3rd bean field costs 3 thalers.

Fill an order

A player may fill his order at any time during his turn by showing the card to his opponents, who verify that it has been filled. When the player fills an order, he places the order card face-down on his earnings stack, showing the thaler side of the card (see also The order cards).

End of the game

The game ends, as in the basic game. Except with three players, the game ends when the draw stack is exhausted for the second time rather than the third time.

Variants

At the end of the game, the players may plant and sell, adding the thalers to their totals, all bean cards in their hands, regardless of order. The players may not trade at this time. To plant them, the players assume they have as many fields as necessary. Players may not fill orders.

When trading beans, the active may further trade beans he has received in trade. All other players are still restricted to trading cards from their hands. This variant can lead to some nasty situations, so players should use care when playing with this variant.