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Heroscape Expansion Set: Valkrill's Gambit thumbnail

Heroscape Expansion Set: Valkrill's Gambit

Expansion for Heroscape Master Set: Rise of the ValkyrieExpansion for Heroscape Master Set: Swarm of the Marro

Heroscape Expansion Set: Valkrill's Gambit Rulebook

Table of Contents

Table of Contents

  • Wave #10 Figure Cards
    • Granite Guardians
    • Quasatch Hunters

Wave #10 Figure Cards

Granite Guardians

Aquilla. Life 1. Move 3 spaces. Range 1 space. Attack 3 dice. Defense 5 dice. 100 points. Tags: Elementars, Common Squad, Guards, Dauntless. Medium 5.

Rock Throw: If a Granite Guardian has a height advantage on an opponent's figure, it may add 2 to its range when attacking that figure.

Landslide: A Granite Guardian with a height advantage on an adjacent opponent's figure rolls an additional attack die when attacking that figure.

Gain High Ground: After taking a turn with Granite Guardians, you may move each Granite Guardian you control up to 1 space. This space may be up to 4 levels higher.

Quasatch Hunters

Aquilla. Life 1. Move 5 spaces. Range 1 space. Attack 3 dice. Defense 4 dice. 100 points. Tags: Quasatch, Common Squad, Hunters, Ferocious. Medium 5.

Feral Rage: When a Quasatch Hunter attacks, it may attack up to 2 additional times. A Quasatch Hunter cannot attack the same figure more than once per turn.

Techno Hatred: When attacking a Soulborg figure, Quasatch Hunters receive 1 additional attack die.

Jungle Tracking: If a Quasatch Hunter begins its turn adjacent to an Evergreen Tree or Jungle Piece, it may move 2 additional spaces.

Card-list annotation (not printed on the card face): a grey tag on the card-list page reads "Any Soulborg figure your opponent controls", marking the target of Techno Hatred. It is noted here for reference only.