Hero Realms: Character Pack – Cleric
Hero Realms: Character Pack – Cleric Rulebook
Table of Contents
Table of Contents
Setup
When playing with the Cleric Character Pack, you begin the game with 55 health. You may keep score with the two health-tracking cards. Put those cards, the Cleric character card, and the Bless and Resurrect ability cards into play in front of you. None of these cards ever go into your personal deck.
Shuffle the other cards (Prayer Beads, two Followers, Spiked Mace, and six Gold) to create your ten-card personal deck.
Using Resurrect
- Ability cards, like Resurrect, may only be used during their owner's turn.
- Resurrect is sacrificed when you use it. (Move it to the Sacrifice Pile to gain the effect listed.)
Using Bless
- Ability cards, like Bless, may only be used during their owner's turn.
- To use Bless and gain its effect, you must pay two gold and expend the card.
- Just like champion cards, Bless prepares at the end of its owner's turn, allowing it to be used again on that player's next turn.
- The ability on Bless gives +1 defense to all of the chosen player's champions — both those with and without guard.
Cooperative Play
Hero Realms Character Packs can be used not only in head-to-head play, but also as part of cooperative game formats.
The insert's closing call-to-action copy ("Adventure with your friends, take on dangerous missions, and battle against fearsome bosses!" and "Learn more about cooperative play at www.HeroRealms.com/coop") is marketing text and is not transcribed. The coop rules themselves are not on this insert.