Hatchimals CollEGGtibles EGGventure Game
Hatchimals CollEGGtibles EGGventure Game Rulebook
Table of Contents
Table of Contents
Contents
1 gameboard, 1 die, 5 CollEGGtible figures, 23 egg cards, 23 egg tokens, 2 CollEGGtible eggs, 1 instruction sheet.
Object
Be the first player to pair five egg tokens to your five egg cards to win the game.
Setup
- Place the gameboard on the center of the table, with all the players gathering around it.
- Each player picks a Hatchimal playing piece to move and places it on the Cloud start space.
- Mix up all the egg tokens keeping their Hatchimal-side secret as you do this. With their heart side up, place one per oval space on the Giggling tree.
- Shuffle the egg cards, deal out a hand of five cards to each player. Place the rest of the deck facedown.
- How to match & hatch: take a quick look at the cards and tokens. They match by both character and color. Your goal is to pair all five cards in your hand with their five matching tokens. Each time you create a pair, you hatch a Hatchimal!
How to Play
- The youngest player goes first.
- On your turn, roll the die and move your playing piece clockwise around the path. Once you have landed, do whatever the space directs you to do.
- The special game spaces:
The Nest Spaces
These are the nine colorful location spaces on the path that say "Farm," "Garden," "Jungle" and so on. When you land on such a space, turn over any one of its matching color egg tokens on the tree, so all players can see what character is hiding inside.
- If it matches a character in your hand, remove the token from the board and place both card and token faceup in front of you. Congratulations! You matched and hatched. Your turn is now over.
- If it doesn't match, replace it heart-side up on the tree. Your turn is over.
- Important: you do not have to land on a nest space by exact count.
Eggshell Spaces
These lucky wild spaces allow you to pick any color token from the board that will hopefully match one of your character cards. Good memory skills will help you flip and match tokens.
Heart Spaces
Lucky you. Land here and take another turn right away.
Wing Spaces
Land here and "fly" to any nest space on the gameboard. Then pick a token to match and hatch.
Cloud Spaces
Land here and you have to go back to the Cloud start space immediately. Your turn is then over.
More Movement Rules
- Always move full count of the die, except when moving onto a nest space you want to visit.
- If you don't want to stop on such a spot, continue your full move on the path.
- Two or more playing pieces can be on the same space at the same time without penalty.
- It may be necessary to circle the game path more than once during play. If doing so, count the Cloud start space as one on your die roll.
How to Win
Be the first player to match and hatch all five cards in your hand.