Kingdom Death: Monster – Indomitable Survivor: Greatest Gaxe Morg
Kingdom Death: Monster – Indomitable Survivor: Greatest Gaxe Morg Rulebook
Table of Contents
Table of Contents
Pattern Gear: Greatest Gaxe
Keywords: weapon, melee, axe, two-handed, heavy
Special rules: Barbed 10, Deadly, Reach 2, Savage
Increase the range of your Perfect hits with this weapon by 1.
Stat column (left edge of card): 3 / 6 / 5. These numbers are read from a low-resolution image and are low-confidence. The icon labels above each number are [illegible].
Indomitable Resource: Breathtaking Blubber
Keywords: indomitable, perfect, organ
When you gain this, gain Greatest Gaxe.
Flavour line: Prime flab.
The two small icons along the bottom edge of the card are cut off in the image and are [illegible].
Keyword Reference
The following entries are copied verbatim from the Kingdom Death living glossary (kingdomdeath.com/rules/living-glossary), fetched 2026-10-29. They define the keywords printed on the cards above.
Barbed X A gear special rule. On a Perfect hit, gain +X strength for the rest of the attack.
Deadly X A gear special rule. Gain +X luck while attacking with this weapon. This increases the odds of inflicting critical wounds. (If no numerical value is specified, aka Deadly, it is just +1 luck.)
Indomitable Resources Indomitable resources are often earned by defeating Level 3+ quarry monsters. Many indomitable resources can be used to craft special pattern gear cards. These resources are the only way to obtain their respective patterns.
Melee A weapon gear keyword. To attack with a melee weapon, survivors must be in a space adjacent to the monster. Melee weapons with Reach can attack from further away.
Pattern A special invention born from the minds of insightful survivors. Patterns can be used to craft unusual and powerful gear cards that cannot be obtained otherwise. Patterns can be obtained from indomitable resources, the seed pattern deck, and general gameplay. Once obtained, patterns instruct players on how to craft the associated gear and which resources are needed. Seed Patterns may have additional requirements.
Pattern Card Pattern cards represent the ingenuity of survivors. You can craft gear from Pattern cards during the Develop step of the settlement phase. Spend the resources in the crafting recipe and ensure that all requirements of the crafting process are present, then gain the gear.
Perfect Hit An attack dice roll result of a Lantern 10. This always results in a hit. When there are multiple Perfect hits in a single attack, trigger any rules applying to Perfect hits that many times.
Perfection X A gear special rule. Increase the range of your Perfect hits by X while attacking with this gear.
Perfect (Resource) A resource keyword. Certain gear requires perfect resources to craft.
Reach X A gear special rule. Reach weapons are long enough to attack monsters when the survivor is not adjacent. Reach specifies the maximum number of spaces away that a survivor can attack with this weapon.
Savage A gear special rule. After the first critical wound in an attack, savage weapons cause 1 additional wound. This rule does not trigger on Impervious hit locations.