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Good Cop Bad Cop: Zombies

Expansion for Good Cop Bad Cop

Good Cop Bad Cop: Zombies Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup
  • Objective
  • Getting Shot
    • If you are already a Zombie:
    • If you are not a Zombie:
  • Zombie Actions
  • Equipment Rules

Components

  • 9 Equipment Cards
  • 6 Zombie Arms
  • 6 Standees
  • 8 Reference Cards

Setup

The setup is the same as the base game with the addition of these steps:

  1. Arms: Attach a standee to each Zombie Arm and put them in a pile.
  2. Equipment Cards: Shuffle all the Zombies Equipment into the Equipment deck.
  3. Reference Cards: Replace each player's base game Reference card with the ones from this expansion.

Note: this insert's Reference cards replace the base game Reference cards, as step 3 states; the base game's own Reference card text is not reproduced here.

Objective

In addition to the Honest and Crooked teams, there is a third team: the Zombies. If you are on the Zombie team, you do not win with the Honest or Crooked team. Instead, your team wins immediately if you can Bite a wounded Agent or Kingpin.

Getting Shot

When you are shot or bitten, do the following.

If you are already a Zombie:

  • Aim your Arms at yourself.
  • The player who shot you does NOT drop their Gun.

If you are not a Zombie:

  • If you ARE the Agent or Kingpin, follow the same rules as getting shot in the base game.
  • If you are NOT the Agent or Kingpin, you become a Zombie:
    • Reveal all of your hidden cards.
    • You are no longer on the Honest or Crooked team but instead you are now on the Zombie team.
    • Drop any Gun you were holding.
    • Take Zombie Arms and aim them at yourself.
    • You keep any Equipment you had.

Zombie Actions

When a zombie takes their turn, instead of the usual turn actions, they can take one of these turn actions:

  • Bite: Bite the player you are targeting with your Arms. You must choose a new target in the Take Aim phase.
  • Equip: Draw an Equipment card.

In the Take Aim phase, you may aim your Arms at another player.

Equipment Rules

  • Zombies can use Equipment and Promotions.
  • Any Equipment that affects or targets a Gun or those holding a Gun affects or targets Zombie Arms or those with Zombie Arms.
  • Any Equipment that would make a zombie drop their Gun instead makes them aim their Arms at themself.
  • Any Equipment that affects or targets Shoot or shooting affects or targets Bite or biting.
  • Any Equipment that affects or targets an eliminated player may target a zombie player.
  • Bringing a player back to life unzombifies them.
  • A zombie cannot steal a Gun or take the Arm action.