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Good Cop Bad Cop: Equipment Pack #3 – Tower thumbnail

Good Cop Bad Cop: Equipment Pack #3 – Tower

Expansion for Good Cop Bad Cop

Good Cop Bad Cop: Equipment Pack #3 – Tower Rulebook

Table of Contents

Table of Contents

  • Equipment Cards
    • Earpiece (#40)
    • Dispatch Radio (#41)
    • Extra Ammo (#42)
    • Riot Shield (#44)
    • Subpoena (#45)
  • Cover Cards
    • Smuggler (Cover 14)

Equipment Cards

Earpiece (#40)

Cost: 4+

Place this card on the table in front of another player. Anytime that player is investigated, you may also view the Integrity card that is viewed.

Dispatch Radio (#41)

Cost: 4+

Place this card on the table in front of you. Anytime a player investigates you, you choose which face-down Integrity card they view.

Extra Ammo (#42)

Cost: 5+

Use this after you drop a gun to immediately take the gun again without revealing an Integrity card.

Riot Shield (#44)

Cost: 4+

Place this card in front of any player. While this Equipment is in front of them, they may not take the Arm action. If someone shoots them, they are not shot, but they must discard this Equipment.

Wording note: the BGG item description reads "they discard this Equipment". The card scan reads "they must discard this Equipment"; this transcription uses the card scan.

Subpoena (#45)

Cost: 5+

Place this card in front of another player. When a gun becomes aimed at the player seated to their left or right, they may immediately investigate that player.

Cover Cards

Smuggler (Cover 14)

Cost: 6+

Cover value: +9

Red side: Choose another player. That player picks up all of their Integrity cards and places them face-down in any arrangement.

Purple side: When you take the Equip action, you do not have to reveal an Integrity card.