Genius Square
Genius Square Rulebook
Table of Contents
Table of Contents
Contents
- 2 x Genius Square grids
- 2 x sets of nine coloured shapes, as shown below
- 2 x sets of seven 'blocker' pieces, as shown below
- 1 x set of seven dice
How to Play
Each player receives a Genius Square grid and a set of the nine coloured shapes, plus seven 'blocker' pieces.
Roll all seven of the dice together and place a 'blocker' piece into the squares matching the seven co-ordinates that appear on the dice.
Now race your opponent to fill every other space on the grid using the nine shapes.
There are 62,208 possible combinations in which the dice can fall. Using a specially devised computer programme, we have confirmed that all of them have at least one possible solution. Some combinations will be easy to solve, some much harder. It's all in the luck of the roll of the dice.
As soon as somebody finishes first, roll the dice and play again! An example of how to play is shown below.
Example: Dice rolled and possible solution
Dice rolled: A5, B2, B4, C6, D2, E4, F1
Possible solution: the diagram shows a filled 6x6 grid (columns 1-6, rows A-F) with a 'blocker' piece on each of the seven co-ordinates above, and the remaining squares completely covered by the nine coloured shapes.
You can also play alone and challenge yourself against the clock!
Good luck!
Credits
The Genius Square was devised by Salim Berghiche.
With special thanks to Professor Trevor Fenner and Shlomo Knisbacher for their help.
Warning! Not suitable for children under three years old due to small parts.