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Formosa Flowers

Formosa Flowers Rulebook

Table of Contents

Table of Contents

  • Goal
  • Components
    • Flower cards
  • Setup
    • Setup at the beginning of the game
    • Setup for each round
  • Game Flow
    • Matching phase: Play one card and reveal one card
    • Scoring phase
      • ① Keep Playing
      • ② Cash Out
    • End of the round
  • End of the game
  • Scoring Sets
    • Night Set
    • Bird Set
    • Animal Set
    • Special Animal Set: Taiwan Treasure Animals
    • Weather Set
    • Special Weather Set: Typhoons
    • Casual Set
    • Current Month Set (Optional)

Goal

The game ends at the end of the round when any player(s) reaches 60 or more victory points (VP). The player with the most VP wins.

Components

  • Flower cards x 54 (4 each in 12 Months, and 6 Wild cards)
  • Player Aid cards x 4
  • "Keep Playing" tokens x 9
  • VP chips: x 24 (value 1), x 15 (value 3), x 18 (value 10)
  • Rulebooks x 2 (CH/EN)

Flower cards

  • Month: The number indicates the month of the Flower card (1~12).
  • Icon: The icon indicates the scoring set the card belongs to.
  • Wild card: The cards with 2 numbers can be played as either Month. For example, 9/10 can be played as September or October.

Setup

Setup at the beginning of the game

  • Place all of the VP chips and Keep Playing tokens aside.
  • Give each player one Player Aid card.

Setup for each round

  1. Shuffle the Flower cards and deal the starting hands depending on the number of players (See table below).
  2. The remaining cards form a facedown deck.
  3. In a 2/3/4-player game, reveal 8/7/6 cards from the deck and place them face up in the center of the table as the "Field cards."

The youngest player is the start player. You are ready to play.

Players234
Starting hand876

Game Flow

Players take turns in clockwise order. On your turn, you will play through 2 phases: Matching phase and Scoring phase.

Matching phase: Play one card and reveal one card

1. Play one card from your hand.

  • If there are any Field cards that match the Month of the card you played, you can take one of the matching Field cards along with the card you played and place them in front of you as your scoring pile.
  • If none of the Field cards match your Month, your card is left on the table as a new Field card.

2. Reveal one card from the deck.

  • If the revealed card matches any Field card, you can take both cards into your scoring pile.
  • If none of the Field cards match the revealed card, it is left on the table as a new Field card.

Note: If the deck runs out, you will skip this step.

Scoring phase

If you complete a new scoring set, and you have at least 7 or 4 VP in 2 or 3~4-player games, respectively, you can choose to ① Keep Playing or ② Cash Out for VP and end your round.

If you didn't complete a new scoring set, then your turn ends immediately.

Example: You just completed the Casual set for 4 VP. Your previous Animal set is worth 6 VP. Now you can choose to Keep Playing or end your round to score 10 VP (or more, if you have Keep Playing tokens).

① Keep Playing

If you choose to Keep Playing, take one Keep Playing token and end your turn.

② Cash Out

If you choose to Cash Out, return your Keep Playing tokens, take the corresponding VP chips, and end your round.

Your score = the VP of all your completed sets × the multiplier of your Keep Playing tokens

Keep Playing tokens123
Multiplier248

Example: Your completed sets are 16 VP. You have only one Keep Playing token. You score 16 x 2 = 32 VP.

Once you Cash out, your turns will be skipped for the remainder of the current round.

End of the round

When there is only one last player who hasn't Cashed Out, the round will end immediately and that player won't have a chance to score in that round.

Note: There will always be one player missing the chance to Cash Out. Try not to be that player (too often). :)

2 player game3 player game4 player game
Players who score1 player scores2 players score3 players score

Exception: If the deck runs out and all players have played all their cards, the round will end and all the remaining players won't score in the round.

If no one reaches 60 VP or more, the game will continue with a new round.

End of the game

At the end of a round, if any player(s) has 60 VP or more, the game ends immediately. The player with the most VP wins! If tied, they share the victory.

Scoring Sets

Night Set

(Month: 1/6/9/10/12)

Collect any 3/4/5 of them, score 5/8/15 VP.

  • The Night card of 9 cannot be used in the Animal set.

Bird Set

(Month: 1/3/5/6)

Collect any 2/3/4 of them, score 4/5/12 VP.

Animal Set

(Month: 2/4/7/8/10/11/12)

Collect any 3 of them, score 6 VP.

Score 1 VP for each additional card in the set.

Special Animal Set: Taiwan Treasure Animals

(Month: 2/10/12)

Collect all 3, score 10 VP.

Weather Set

(Month: 2/3/4/5/7/8/9/11)

Collect any 3 of them, score 4 VP.

You can only score one Weather set in each round.

  • If you gain a Weather card that allows you to complete the Special Weather set based on your previous normal Weather set, you may reorganize the set and then choose to Keep Playing or Cash Out.

Special Weather Set: Typhoons

(Month: 2/7/8)

Collect all 3, score 10 VP.

Casual Set

Collect any 7 cards, score 4 VP.

Score 1 VP for each additional card in the set.

  • Any cards that are not used in other sets can be used in the Casual Set (including Wild cards).

Current Month Set (Optional)

Collect all 4 cards of the current month when you are playing this game, score 7 or 4 VP in 2 or 3~4-player games, respectively.