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Table of Contents

Table of Contents

  • The Game
  • Participants
  • Preparations
  • Game Play
  • Points
  • Key Number
  • Games and Variations
  • Who Will Find the Key Number?
    • Rules
    • Example
    • Variations
  • Key Number for Each Player
    • Variations
  • Where Is the Zero?
    • Variations
    • Comment
  • Who Makes the Longest Row?
    • Variations
  • Who Captures the Lure?
    • Variations
  • For Calculating Genius: The Snail!

The Game

The game consists of:

  • 1 cube holder (hood and grid)
  • 16 cubes
  • 1 hourglass (time 5 minutes)

Every game can be played on its own. But when you compete with others it is of course much more exciting.

Participants

The number of possible players depends not only on the game variant chosen, but also on age, arithmetic and calculation ability, and speed of the players.

Up to 8 players can count.

Preparations

All players need writing materials and paper. A game master is chosen from among the players. He throws the dice, stops the time and checks the results.

The player changes clockwise after each game.

Game Play

When all the preparations have been made, the game master throws the dice (if necessary, the number of the shot) and announces it to all players. Then all the dice come into the container and are poured into it until a new grid is created. The dice container is placed in such a way that after removing the hood all players can see the numbers. Then the hourglass is raised ... and start counting!

Points

When the hourglass has expired, the game master collects all the bills, checks the results and notes the points reached.

  • For each correct solution: 2 points
  • For the player with the most solutions: 10 additional points
  • For every wrong result: 4 penalty points

The first player to reach 100 points is the winner of the Boggle tournament. (Source reads "Siege deg BoggIe-Tumiers"; rendered as "the winner of the Boggle tournament" as the evident intended meaning.)

For the decision whether a result is correct or incorrect, it should not be the way of writing that is decisive, but the approach taken by the player!

Key Number

A key number is required for different game variants. It can be 2 or 3 digits for experts.

The player takes 2 (or 3) dice and determines the number by throwing them.

Example:

  • 1st letter (100s) = 3
  • 2nd letter (10s) = 6
  • 3rd letter (1s) = 8
  • Key number = 368

Games and Variations

In order to be able to explain games and variations in the following, we always use the same grid for better understanding.

It consists of the following numbers:

8 5 3 4
3 1 2 5
6 4 9 8
2 6 0 7

Who Will Find the Key Number?

(up to 8 players)

The game master determines a 2-digit key number by rolling the dice.

Then he forms a new grid with all 16 cubes. On the command "Boggle! Knobbel! Come on!" the hood is removed and the hourglass runs. Each player tries to use the numbers in the grid to create as many combinations as possible for the key number (with 3 or 4 numbers).

Rules

  • Only numbers in horizontal, vertical or diagonal lines may be used.
  • Each number may only be used once.
  • The 4 basic calculation types apply.

Example

For example, suppose the key number is 28.

Grid 2nd row horizontally: 3, 1, 2, 5.

Combination: (3 + 1) x (5 + 2) = 28

or

Grid 4th row vertical: 4, 5, 8, 7.

Combination: (5 x 4) + 8 = 28

(here as an example with 3 numbers).

Understood? You are sure to find other combinations, but think about the time!

Variations

  • The key number is 3-digit.
  • All combinations must be formed with 3 numbers.
  • All combinations must be formed with 4 numbers.

Key Number for Each Player

(up to 8 players)

In this version, a player starts by rolling the 2 dice to determine a key number. It applies to the person sitting to his left. He notes it down himself and rolls the number for the next player. Every player has a number; the game master receives the dice and shakes a new grid.

Then again: off with the hourglass and off you go!

Variations

  • All key numbers rolled by the players must be combined by all players.
  • The key numbers are 5 digits.

You can also use your dates of birth, dates of the day, house or house numbers as key numbers. Use car number, zip code, etc.

There are no limits to your ingenuity!

Where Is the Zero?

(up to 8 players)

In this game, as many combinations as possible must be found that lead to the result = 0. The game master shows the new grid to all players. A key number is not necessary here.

Example:

Grid 1st row horizontally: 8, 5, 3, 4.

Combination: 5 - 3 - (8 / 4) = 0

Grid diagonal: 8, 1, 9, 7.

Combination: 8 + 1 - 9 = 0

(here with 3 numbers).

Variations

  • All combinations must be formed with 3 numbers.
  • All combinations must be formed with 4 numbers.

The following always applies: there are only numbers in a horizontal, vertical or diagonal row!

Comment

If multiple players achieve a result = 0, the points are credited to the one who came closest to 0.

Who Makes the Longest Row?

(up to 8 players)

We don't need a key number for this game either.

The point here is to form a row of numbers as long as possible. The game master shows the new grid and any corner number. With this number the series of numbers begins for everyone.

To form as many sequential numbers as possible, the horizontal, vertical and diagonal rows are used again, but now as often as necessary.

Before you are to "infinity", however, the time is definitely up!

Example:

The game master determines the corner number at the bottom right = 7.

Combination 2nd row horizontal: (2 x 5) - 3 + 1 = 8

Combination diagonal: (2 / 2) + 4 + 4 = 9

Combination 4th row vertical: 5 + 4 + (8 - 7) = 10

etc.

There are innumerable solutions, some of which are more elegant. Find new ones!

Variations

  • The beginning of the series of numbers is determined by key number dice.
  • The row of numbers goes down (direction 0).

Who Captures the Lure?

(for 4 players)

The 4 cubes in the middle of the grid form the bait. Each player is only allowed to use the row of numbers at his side.

With this series of numbers, combinations are to be devised that result in the number of baits.

Example:

In our grid, the bait consists of the numbers 1, 2, 4 and 9. Assuming you are sitting on the right side of the gaming table, your numbers are 4, 5, 8 and 7.

So: (5 + 7) : (4 + 8) - 1

(5 - 4) + (8 - 7) - 2

And now you have caught the 4 and the 9 yourself.

Variations

  • After a player has calculated the code numbers, he takes his row of dice and turns them a quarter turn. The winner is the player who is the first to have determined all the bait numbers with all sides of the dice.
  • The number of baits is the sum of the numbers on the bait cubes.
  • The number of baits is the multiplication of the numbers on the bait dice (only for arithmetic aces).

For Calculating Genius: The Snail!

(up to 8 players)

In this game, the value of the last number of dice must be determined by using all 15 dice.

After a new grid has been shaken and the number of the snail has been determined, the calculation begins against the clock.

Example: the snail in our grid:

8 — 8 -- 3 — 4
              I
3 -- 1 --  2    5
I        I      I
6    4 -- 9     8
I                I
2 -- 6 — 0 —7

(The printed diagram is a plain-text sketch of the snail path; the connecting lines are reproduced as printed and are not fully aligned in the source.)

So our number of the snail is 4.

Combination:

8 - 5 / 3 x 4 + 5 - 8 + 7 + 0 - 6 / 2 + 6 + 5 + 1 + 2 - 9 = 4

As you can see, you can use the numbers in any order. It is important that all numbers are used once, that the result is correct and that you do not exceed the time limit.

We hope that with these instructions we have awakened the smoldering Einstein and kindled your instinct to play.

Perhaps you have already thought of new possibilities while reading through the descriptions and variations. And you're sure to find new ones again and again while playing Numbers Boggle.

We wish you a lot of fun!