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Fly Home!

Fly Home! Rulebook

Table of Contents

Table of Contents

  • Content
  • Goal
  • Setup
  • How to Play
  • Special Cases
  • End of the Game
  • Variants for High Flyers
  • Bird Reference
    • White wagtail
    • Eurasian wigeon
    • Yellow-legged gull
    • Tufted duck
    • Barn swallow
    • Common kestrel
    • Common buzzard
    • Red kite
    • Wood nuthatch
    • Chaffinch
    • Spotted nutcracker
    • Bearded vulture
    • Black redstart

Content

  • 42 cards
    • 32 birds
    • 6 owls
    • 4 binoculars
  • 4 Habitats
  • 16 trait tables
    • 4 per language

Goal

Observe and memorize the common traits of the birds. The more birds you return to their habitat before nightfall, the higher your score will be at the end of the game.

Setup

Of the 4 trait tables, choose 3 and return the last one to the box. It will not be used during this game. Look at the traits and decide which side you want to play with: these are the traits you will be using during the game.

There are 2 kinds of traits: the visible traits, which can be seen on the birds directly and the invisible traits, which are represented by icons.

The printed examples of the two kinds are:

  • Visible: Feather colour, with the options Grey/black/white only; Brown; Blue; Orange/red.
  • Invisible: Food, with the options Insects; Seeds; Carrion; Small mammals.

Note on the other two trait tables: the PDF shows their names only in small thumbnails ("Beak shape" and "Beak color" appear on the setup example page), and their option lists are not legible as text in the printed rules, so they are not reproduced here. The rules text itself does not list them.

Shuffle the remaining cards and place them face down on the table, forming a rectangle of of 6x7 cards. Place the 4 habitats and the 3 trait tables next to the cards so everyone can see them.

Example of setup

How to Play

Players take turns in clockwise order. You are always allowed to communicate with each other.

On your turn, reveal 3 cards. Observe them carefully: if all three birds have one of the three chosen traits in common, you can put one of them in their habitat.

Caption: These three birds eat insects.

Note: There are 16 types of birds, and 2 copies of each. However, you can only return 1 bird of each type to its habitat.

As a group, the players choose 1 bird and place the card in its designated space on the habitat. Memorize the other cards and flip them face down again.

Caption: The group decides to return the tufted duck to its habitat by the shore.

If you can't find any common traits, too bad! Now, the player to your left takes their turn.

Bonus: When you complete a habitat by placing the 4th bird on it, you may immediately return one of the other 2 face-up birds to its habitat, provided it's not present there already.

Special Cases

A special action is performed if you reveal:

  • Two identical birds: Bad luck! Your turn ends immediately.
  • The owl: The owl triggers nighttime. Place this card to the side and reveal a different bird (see End of the Game).
  • Binoculars: You may look at a face-down card. You are not allowed to show it to the other players, but you may describe the bird to them or even call it by its name. Place the bird back face down where you found it and reveal a new card, so there are 3 visible birds again. The binoculars card is removed from the game.

Note: It's possible to reveal more than one special card during your turn. If that is the case, resolve their actions in order until there are three bird cards face up on the table.

End of the Game

The game ends when:

  • ... the sixth owl has been revealed: Night falls! Count the birds that have returned to their habitat and look at the table below to determine your score.
  • ... all birds have safely returned to their habitat before nightfall: Bravo, you are true ornithologists!

Scoring table ("You saved" / "Congrats, you are"):

You savedCongrats, you are
0-4 birdsAspiring bird watchers
5-8 birdsReal pros!
9-12 birdsOrnithologists in training
13-16 birdsThe world of birds keeps no secrets from you!

Caption: The 4 habitats have been completed.

Variants for High Flyers

Each time you return a bird to its habitat, flip the chosen trait table. You will have to alternate between 6 traits throughout the game. Your memory and your observation skills are tested with this variation!

We only recommend using this variation after you've familiarized yourself with the game.

Bird Reference

Each card lists the bird's visible traits (beak, head, feathers, tail, neck, legs) and its habitat, wingspan, family, behavior and food.

White wagtail

  • Beak: narrow and black
  • Head: grey (nuanced)
  • Legs: black
  • Habitat: shore
  • Wingspan: 30 cm
  • Family: sparrows
  • Behavior: migratory
  • Food: insects

Eurasian wigeon

  • Beak: filtered grey
  • Head: orange
  • Legs: brown
  • Habitat: shore
  • Wingspan: 80 cm
  • Family: ducks
  • Behavior: partially migratory
  • Food: insects

Yellow-legged gull

  • Beak: filtered yellow and red
  • Feathers: grey (nuanced)
  • Legs: yellow
  • Habitat: shore
  • Wingspan: 130 cm
  • Family: water birds
  • Behavior: partially migratory
  • Food: insects, small mammals, carcasses

Tufted duck

  • Beak: filtered grey
  • Feathers: grey (nuanced)
  • Legs: black
  • Habitat: shore
  • Wingspan: 70 cm
  • Family: ducks
  • Behavior: partially migratory
  • Food: insects, grains

Barn swallow

  • Beak: narrow and black
  • Head: red
  • Feathers: blue
  • Legs: grey
  • Habitat: countryside
  • Wingspan: 32 cm
  • Family: sparrows
  • Behavior: migratory
  • Food: insects

Common kestrel

  • Beak: hooked, yellow and black
  • Feathers: brown
  • Legs: yellow
  • Habitat: countryside
  • Wingspan: 75 cm
  • Family: birds of prey
  • Behavior: partially migratory
  • Food: insects, small mammals

Common buzzard

  • Beak: hooked, yellow and grey
  • Feathers: brown
  • Legs: yellow
  • Habitat: countryside
  • Wingspan: 130 cm
  • Family: birds of prey
  • Behavior: partially migratory
  • Food: small mammals

Red kite

  • Beak: hooked, yellow and grey
  • Feathers: brown
  • Legs: yellow
  • Habitat: countryside
  • Wingspan: 150 cm
  • Family: birds of prey
  • Behavior: partially migratory
  • Food: small mammals, carcasses

Wood nuthatch

  • Beak: thick and grey
  • Feathers: blue and orange
  • Legs: yellow
  • Habitat: forest, mountains
  • Wingspan: 25 cm
  • Family: sparrows
  • Behavior: sedentary
  • Food: insects, grains

Chaffinch

  • Beak: thick and grey
  • Head: blue
  • Feathers: brown
  • Legs: brown
  • Habitat: forest, mountains
  • Wingspan: 26 cm
  • Family: sparrows
  • Behavior: partially migratory
  • Food: insects, grains

Spotted nutcracker

  • Beak: thick and black
  • Feathers: brown
  • Legs: black
  • Habitat: forest, mountains
  • Wingspan: 50 cm
  • Family: sparrows
  • Behavior: sedentary
  • Food: insects, grains

Bearded vulture

  • Beak: hooked, black and grey
  • Feathers: brown
  • Legs: grey
  • Habitat: forest, mountains
  • Wingspan: 270 cm
  • Family: birds of prey
  • Behavior: sedentary
  • Food: carcasses

Black redstart

  • Beak: narrow and grey
  • Tail: orange
  • Legs: grey
  • Habitat: city, parks, gardens
  • Wingspan: 25 cm
  • Family: sparrows
  • Behavior: migratory
  • Food: insects

Robin

  • Beak: narrow and black
  • Feathers: red/orange
  • Legs: black
  • Habitat: city, parks, gardens
  • Wingspan: 20 cm
  • Family: sparrows
  • Behavior: migratory
  • Food: insects

Eurasian jay

  • Beak: thick and black
  • Feathers: brown and blue
  • Legs: pink
  • Habitat: city, parks, gardens
  • Wingspan: 55 cm
  • Family: sparrows
  • Behavior: sedentary
  • Food: insects, grains

Rock dove

  • Beak: narrow, grey and white
  • Neck: green and purple
  • Feathers: grey
  • Legs: pink
  • Habitat: city, parks, gardens
  • Wingspan: 65 cm
  • Family: pigeons
  • Behavior: sedentary
  • Food: grains
  • Robin
  • Eurasian jay
  • Rock dove