Flash Point: Fire Rescue
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Can you turn a fire into smoke on your turn to avoid an explosion?
The designer says reducing fire to smoke protects you for one advance, and the rulebook lists the action at 1 AP.
Yes. Spending 1 AP flips a fire marker to smoke. The smoke only buys time: the Flashover step of Advance Fire flips it back to fire if it is still next to fire, so it protects you for that one advance and lets you move through the space. It is usually not worth the AP unless you are short on it.