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Evacuation: SPIEL '23 Promo Card thumbnail

Evacuation: SPIEL '23 Promo Card

Expansion for Evacuation

Evacuation: SPIEL '23 Promo Card Rulebook

Table of Contents

Table of Contents

  • Components
  • Public Task PPT1
  • Public Task PPT2
  • Icons on the card

Components

  • 1 double-sided public task card, labelled PPT1 on one face and PPT2 on the other.

Public Task PPT1

Requirement (New World). The player must have one food production, one energy production and one steel production on the New World.

Playing the card. Pay 1 food. Then raise your New World steel production by 1.

Scoring. Worth 3 points at the end of the game.

Public Task PPT2

Requirement (New World). The player must have six population and/or factories on the New World.

Playing the card. Pay 1 steel. Then raise your New World food production by 1.

Scoring. Worth 4 points at the end of the game.

Icons on the card

  • Top bar, left number and icon. The cost to play the card, shown as a number of resources. A green leaf icon is food; a grey cube icon is steel.
  • Lower right, number and icon. The New World production raised when the card is played.
  • Lower right, shield. The points awarded at the end of the game.
  • Left column, grid of resource icons above a downward arrow to the globe. The New World requirement. The globe marks the New World side.
  • Left column, "6x" with the population icon. On PPT2, the requirement of six population and/or factories on the New World.
  • Gold sphere (PPT2, top of the left column). Not explained by the printed card or the sources available for this transcription, so it is recorded here without a stated meaning.
  • Satellite-shaped icon (PPT1, upper part of the left column). Not explained by the printed card or the sources available for this transcription, so it is recorded here without a stated meaning.

Resource icons follow the base game: green leaf for food, grey cube for steel, orange lightning bolt for energy.