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Europa Universalis: Flavor Pack 1 – Britannia thumbnail

Europa Universalis: Flavor Pack 1 – Britannia

Expansion for Europa Universalis: The Price of Power

Europa Universalis: Flavor Pack 1 – Britannia Rulebook

Table of Contents

Table of Contents

  • Event Cards
    • The White Rose (180B)
    • York Versus Lancaster (103-3)
    • Morton's Fork (103-4)
    • Union of the Crowns (203-4)
    • Tyrone's Rebellion (220B)
    • New Model Army Revolts (303-3)
    • Flight of the Wild Geese (380B)
    • Jacobite Risings (480B)
    • Rule the Waves (403-4)

Event Cards

The White Rose (180B)

Top-left number: 2. Bottom-left symbol: skull icon.

If at War vs. England, gain 2 [swords icon]. England gains 1 [swords icon] and a [shield icon] in Ireland.

A) Back the Earl of Desmond's plot: If England has no [shield icon] in Ireland, remove their [disc icon]/[cup icon] from Mhumhain and gain an [hammer-and-axe icon] with Desmond.

B) Equip de la Pole with an army: Pay 1 [swords icon] and 4 Ducats to add 1 [swords icon] and 3 [banner-figure icon] in Wales & Wessex.

York Versus Lancaster (103-3)

Top-left number: 1.

Add 3 [swords icon] and 3 [banner-figure icon] in Northumbria.

A) Seek continental allies: England gains [laurel icon] (2) and a [crown icon] with Burgundy, and may pay 3 Diplomatic Power to gain an [hammer-and-axe icon] with them and send them a Call to Arms, even if already at War. You gain 1 [swords icon].

B) Reconcile the houses: England loses [laurel icon] (2) and 2 [swords icon], and gains 1 [scales icon].

Ruler: Edward IV, York, 1461–70 and 1471–83. Skills: Administrative 2, Diplomatic 1, Military 3.

Morton's Fork (103-4)

Top-left number: 2.

A) Improve tax collection: England gains 2 Administrative Power and may add [swords icon] to one of their own [disc icon] to gain 8 Ducats.

B) Support noble revolt in France: England may pay 1 Diplomatic Power and 3 Ducats to add 2 [swords icon] and 2 [banner-figure icon] in Loire or Brittany & Normandy and 2 [cube icon] in the latter Area. You gain 1 [swords icon].

Ruler: Henry VII, Tudor, 1485–1509. Skills: Administrative 2, Diplomatic 3, Military 1.

Union of the Crowns (203-4)

Top-left number: 2.

England gains a [crown icon] and an [hammer-and-axe icon] with Scotland and 3 [cube icon] in Scotland.

A) Oath of Allegiance: England, if Protestant, gains 1 [scales icon] and loses 1 [swords icon], but loses 2 [cube icon] in Catholic Areas.

B) Gunpowder Plot: England loses 1 [scales icon] and gains 2 [swords icon]. You may spend 1 Diplomatic Power to discard James I from the game.

Ruler: James I, Stuart, 1603–1625. Skills: Administrative 2, Diplomatic 2, Military 1.

Tyrone's Rebellion (220B)

Top-left number: 2.

Add 1–3 [swords icon] in Ireland. Gain 1 [swords icon].

A) Flight of the Earls: Pay 1 [swords icon] to gain 2 Mercenary Infantry in Ireland. If Catholic, gain an [hammer-and-axe icon] with an NPR there, and Appoint Aodh as a General.

B) Rally the Catholics: Ireland becomes Catholic. If your Capital is in Ireland, Appoint Aodh as your Ruler.

Ruler: Aodh, O'Neill, 1587–1607. Skills: Administrative 2, Diplomatic 2, Military 3.

New Model Army Revolts (303-3)

Top-left number: 1.

Add 5 [swords icon] and 7 [banner-figure icon] in English Areas.

A) Charles I executed: England loses 2 [scales icon] and all their [crown icon], but may pay 1 [swords icon] to remove 3 [swords icon] and 5 [banner-figure icon], and Research a Military Idea on display. You gain 1 [swords icon].

B) Royalists consolidate: England rejects Oliver, but gains 1 [scales icon] and 3 Diplomatic Power. You gain 1 Diplomatic Power.

Ruler: Oliver, Cromwell, 1646–1658. Skills: Administrative 3, Diplomatic 3, Military 4.

Flight of the Wild Geese (380B)

Top-left number: 2. Bottom-row symbols: red flag icon, skull icon.

A) The Irish Brigade: If your PR is Catholic, gain 1 [swords icon] and 3 Mercenary Infantry and Appoint a General from the Military discard pile for free.

B) Support Irish Jacobites: Ireland becomes Catholic. Add 1–3 [swords icon] in Ireland to [disc icon]/[cup icon] belonging to PRs whose Capitals are not in Ireland. Add 2 [banner-figure icon] per [swords icon] there. Pay 1 Diplomatic Power to gain a [shield icon] or remove a [outlined shield icon] in Ireland.

Jacobite Risings (480B)

Top-left number: 1. Bottom-left symbol: red flag icon.

Add 2 [swords icon] and 4 [banner-figure icon] in Scotland.

A) Back the Stuart pretender: Pay 1 [swords icon] to make all PRs roll Rebel Dice for their [swords icon] in Scotland. Then, if 1+ [disc icon] or NPR Provinces in Scotland, add 1 [swords icon] and 3 [banner-figure icon] in Northumbria.

B) Rallying to your banner: Gain 2 [swords icon] and 3 Mercenary Infantry in or adjacent to Scotland or East Anglia.

Rule the Waves (403-4)

Top-left number: 2.

A) Enact a naval blockade: Exhaust all Merchants of Enemies of England in every Maritime Trade Node where England (alone) has the most Ships adjacent to the node. You gain 1 Diplomatic Power.

B) The Continental System: Exhaust all English Merchants in Trade Nodes that are adjacent to more Hostile Ports than English Ships. You gain 1 [swords icon].

Ruler: George III, Hanover, 1760–1820. Skills: Administrative 1, Diplomatic 1, Military 3.