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Escape the Dark Sector: The Collector's Box thumbnail

Escape the Dark Sector: The Collector's Box

Expansion for Escape the Dark Sector

Escape the Dark Sector: The Collector's Box Rulebook

Table of Contents

Table of Contents

  • Components
  • Changes to Setup
  • Life Support Module Card

Components

  • 4 x Boss Cards
  • 3 x Start Cards
  • 1 x Crew Card
  • 2 x Starting Weapon Cards
  • 4 x Mech Section Cards
  • 1 x Mech Rules Reference Card
  • 1 x Event Card
  • 1 x Life Support Module Card
  • 1 x 12-sided Crew Die
  • 2 x Energy Ammo Dice
  • 2 x Ballistic Ammo Dice
  • 2 x Explosive Ammo Dice
  • 1 x Dice Bag
  • 4 x Medical Record Dials
  • 1 x You Token

Changes to Setup

For maximum variety each time you play, all content in the Escape the Dark Sector range is designed to be mixed together.

Before setup, add the new start cards, boss cards, crew card and Starting Weapon cards contained in this pack to their corresponding decks in your existing Escape the Dark Sector collection (the core set and any other expansions you may have).

Add the Mech Event card to the item deck, place the ammo dice with those from the core set, and set aside the four Mech section cards.

Then follow the normal steps for setting up the game, with the following additional final step:

  • Stow the L.S.M. As a group, nominate one member of the crew to carry the Life Support Module (L.S.M) and place it into their inventory.

Life Support Module Card

The Life Support Module card is a Gear card. Its text depends on the number of crew in the mission.

For 2-crew missions: Between chapters, discard to transfer HP from one crewmember to another. The recipient gains one more HP than the total donated.

For 3 or 4-crew missions: Between chapters, discard to transfer HP from any number of crewmembers to one other. The recipient gains HP equal to the total donated.