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Escape: The Curse of the Temple – Queenie 6: The Maze thumbnail

Escape: The Curse of the Temple – Queenie 6: The Maze

Expansion for Escape: The Curse of the Temple

Escape: The Curse of the Temple – Queenie 6: The Maze Rulebook

Table of Contents

Table of Contents

  • Queenie: The Maze
    • Game Components and Changes During Set-Up
    • New Chambers
    • New Curse Cards
    • New Treasure Tiles

Queenie: The Maze

Only playable with the basic game. The rules of the basic game remain unchanged.

Game Components and Changes During Set-Up

  • 2 chambers (1x mirage chamber, 1x gear chamber)
  • 4 curse cards (2x weakest link, 2x misinformation)
  • 6 treasure tiles (2x short cut, 2x time out, 2x genie lamp)

After you have placed 2 randomly drawn chamber tiles next to the starting tile, shuffle the new chambers with the rest of the chambers.

Shuffle the new curses with the rest of the curses and place them as a stack next to the draw pile.

Shuffle the new treasures with the rest of the treasures and place them as a stack next to the draw pile.

New Chambers

Mirage chamber: The player who discovers this chamber has to swap it with the starting tile keeping the orientation. Then he must place the starting tile next to the chamber he is standing in. This way the starting chamber has moved.

Note: You are not safe at the end of a countdown standing in the mirage chamber.

Gear chamber: Once discovered, players can roll 2 torches to activate the gears while standing in the gear chamber. When activated the player can choose a whole row or column of chambers and slide all of them one chamber further in any direction they choose.

Note: All chambers of the selected row or column have to be moved in the same direction one chamber further.

New Curse Cards

Weakest link: This curse cannot be removed. If you are not back in the starting chamber at the end of the first or second countdown all of you lose the game immediately.

Misinformation: This curse cannot be removed. Every time you discover a new chamber you have to yell "I found the exit" twice.

New Treasure Tiles

Short cut: When you discover a new chamber you can use this treasure to look through the whole remaining draw pile and pick a chamber you like and discover this one. Shuffle the draw pile afterwards.

Time out: Use this treasure to hit pause on your music player to get some time and discuss your next steps. Nobody is allowed to roll while the music is paused. Once you figured out your next steps hit play and start rolling again.

Genie lamp: Use this treasure and look through the top 3 treasures from the treasure stack and chose whichever one you like. The rest are returned to the bottom of the stack.