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The Manhattan Project: Energy Empire – Missile Crisis

Expansion for The Manhattan Project: Energy Empire

The Manhattan Project: Energy Empire – Missile Crisis Rulebook

Table of Contents

Table of Contents

  • Missile Crisis

Missile Crisis

LATE card. Printed rules text:

No Environment row is scored; instead, each player immediately scores 1 VP per space their United Nations marker has moved. Then, all three Structure markets are refreshed.

Until the next Global Impact card is triggered, players may not advance further on the United Nations track.