Eminent Domain: Base Game Scenarios Promo
Eminent Domain: Base Game Scenarios Promo Rulebook
Table of Contents
Table of Contents
Scenarios
Each scenario card gives the Starting Role Cards (the count of each role card a player starts with, shown by icon), the Starting Technology, and the Starting Planet.
The role counts are printed left to right in this icon order: green (radar), red (target), orange (globe), purple cycle over yellow factory (two icons sharing one slot), blue (light bulb), and grey (building).
| Scenario | Green | Red | Orange | Purple / Yellow | Blue | Grey | Starting Technology | Starting Planet |
|---|---|---|---|---|---|---|---|---|
| Bountiful Harvest | 3 | 2 | 3 | 1 | 1 | 0 | Abundance | Surveying Alien World: Fertile |
| Mobilized | 1 | 1 | 0 | 2 | 2 | 3 | Mobilization | Random |
| Network Admin | 2 | 2 | 2 |
Each Starting Planet line names the Surveying Alien World card and the planet type printed on it. Where the card shows a "?" with the word Random, the starting planet is random.
Bountiful Harvest
Special: Each resource slot can hold +1 resource.
Politics
Politics is an Action card. Three copies are shown with the promo.
Action: Remove this card from the game. Take any 1 Role card from the stacks into your hand.
Card Notes
Starting Technology cards (Abundance, Mobilization, Data Network, Specialization, Terraforming, War Path) are base-game technology cards. Their text is not reproduced here.
BGG describes this promo as five scenarios (Bountiful Harvest, Mobilized, Network Admin, Terraformer, War Path) plus the three Politics cards. The scenario card scan also shows a sixth scenario, Specialist, which is transcribed above as printed.