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Eminent Domain: Base Game Scenarios Promo thumbnail

Eminent Domain: Base Game Scenarios Promo

Expansion for Eminent Domain

Eminent Domain: Base Game Scenarios Promo Rulebook

Table of Contents

Table of Contents

  • Scenarios
    • Bountiful Harvest
  • Politics
  • Card Notes

Scenarios

Each scenario card gives the Starting Role Cards (the count of each role card a player starts with, shown by icon), the Starting Technology, and the Starting Planet.

The role counts are printed left to right in this icon order: green (radar), red (target), orange (globe), purple cycle over yellow factory (two icons sharing one slot), blue (light bulb), and grey (building).

ScenarioGreenRedOrangePurple / YellowBlueGreyStarting TechnologyStarting Planet
Bountiful Harvest323110AbundanceSurveying Alien World: Fertile
Mobilized110223MobilizationRandom
Network Admin222

Each Starting Planet line names the Surveying Alien World card and the planet type printed on it. Where the card shows a "?" with the word Random, the starting planet is random.

Bountiful Harvest

Special: Each resource slot can hold +1 resource.

Politics

Politics is an Action card. Three copies are shown with the promo.

Action: Remove this card from the game. Take any 1 Role card from the stacks into your hand.

Card Notes

Starting Technology cards (Abundance, Mobilization, Data Network, Specialization, Terraforming, War Path) are base-game technology cards. Their text is not reproduced here.

BGG describes this promo as five scenarios (Bountiful Harvest, Mobilized, Network Admin, Terraformer, War Path) plus the three Politics cards. The scenario card scan also shows a sixth scenario, Specialist, which is transcribed above as printed.

1
0
2
Data Network
Surveying Alien World: Advanced
Specialist322020SpecializationRandom
Terraformer301122TerraformingRandom
War Path320220War PathSurveying Alien World: Metallic