Elder Sign: Hastur Promo Card
Elder Sign: Hastur Promo Card Rulebook
Table of Contents
Table of Contents
Hastur, The Third Act
Front ("The Third Act"): Each time an investigator spends trophies, that investigator must either lose 1 sanity or 1 stamina.
Investigators cannot chose to stay on the entrance during the movement phase; investigators must move to an adventure.
Back, Attack: When Hastur awakens, do not resolve the normal steps for awakening the ancient one (Hastur still attacks at midnight). For each doom token that cannot be added to the doom track, advance the clock.
When Hastur attacks, each investigator that is not on the entrance is devoured; that player does not select a new investigator.