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Dungeon Dice: Familiar Pack

Expansion for Dungeon Dice

Dungeon Dice: Familiar Pack Rulebook

Table of Contents

Table of Contents

  • Familiars

Familiars

Familiars go in the MONSTER bag. When a Familiar is drawn it is CAUGHT by the active player. Players who have CAUGHT a Familiar have the option to roll each Familiar once per combat and gain the benefit of their abilities.

FAERIE - The Faerie HEALS her master's WOUNDS. The Faerie may be rolled before or after combat.

RAT - The Rat searches for treasure while its master fights. The Rat may be rolled before or after combat.

WOLF - The Wolf adds damage to the owner's combat total.

SNAKE - The Snake tangles its foes.

BABY DRAGON - The Baby Dragon breathes FIRE on its enemies.

ESCAPE - The familiar flees and is immediately returned to the MONSTER bag. This ability is not optional.