Dream Dragon Dream
Dream Dragon Dream Rulebook
Table of Contents
Table of Contents
Goal of the Game
You are a team of animal adventurers searching for mysterious treasures hidden in the Gold Dragon's cave. In every round you must work together to find all the items that are shown on your cards. Every carelessness, every forgotten treasure, makes the dragon wake up a little more from its sleep! If it is still sound asleep after 3 rounds, your treasure hunt was successful and you have won!
But be careful: if you make too many mistakes, the dragon wakes up and will be rather angry with you...
Components
- 64 Treasure tiles: 44 items, 4 torches, 1 monocle and 15 double-sided coin tiles
- 44 Item cards
- 6 Nightmare cards
- 6 Dream cards
- 1 Dragon figure with dream bubble
- 1 Hourglass
- 10 Character cards with player aid (5 per language)
Setup
- Place the open game box containing all the treasure tiles where everyone can reach it. This is the dragon's cave.
- Shuffle the item, dream and nightmare cards separately. Place them as 3 face-down piles so that they do not block your access to the game box.
- Insert the dragon's dream bubble "Zzz..." into the last notch of its tail.
- The first person to find a golden item in the room takes dragon duty in the first round and receives the hourglass and the dragon figure.
- Each player chooses a character card. The player aid is on the back of the card.
- Deal each player 4 item cards and lay them face up in a row in front of them. These cards form your display. Whoever takes dragon duty also receives 4 item cards!
Game Sequence
You play together as a team over 3 rounds. In each round you help each other to find all the items shown on your cards. Support the person who is watching over the dragon, too!
A round consists of the following phases:
- A) Preparation phase (only in the 1st round)
- B) Search phase
- C) Check phase
- D) Item phase
- E) Dream phase (optional)
A) Preparation Phase
Memorize all the items on the cards lying in front of you. Then turn the item cards over so that their backs face up.
Info: this is the phase in which the items are visible.
Never change the order of your cards unless you are asked to!
B) Search Phase
In this phase you all search the box at the same time for the items you have memorized.
Close the box and shake it so that the treasure tiles are well mixed. The person on dragon duty gives the start signal and turns the hourglass over. As soon as the signal is given, open the box and begin searching for the items together. Remember that you must also search for the person on dragon duty.
Except for the person on dragon duty, everyone collects as many of the sought items as possible and places them in the correct spot in front of their item cards and those of the person on dragon duty.
The person on dragon duty ends the search phase as soon as the hourglass has run out. Now nobody may take any more treasure tiles out of the box: you must get out of the cave quickly, or the dragon wakes up!
Info: this is the phase in which the items are hidden.
You are a team! Talk to each other and help each other to find your items and assign them correctly.
You may not take treasure tiles out of the box to make your search easier.
Dragon duty: The person on dragon duty keeps an eye on the time for everyone else, but may not touch the treasure tiles! Tell the others in your round what they should search for on your behalf. In addition, they must place the treasure tiles in front of your item cards according to your instructions.
C) Check Phase
Everyone now turns over their item cards and compares them with the items on the treasure tiles lying in front of them.
For each item that is misassigned or not found at all, the dragon's dream bubble is moved one notch further toward its head.
If the dream bubble reaches the dragon's head, the dragon wakes up and you lose the game!
D) Item Phase
Return all treasure tiles to the box. Now turn all the item cards face down again, so that the items are hidden once more.
If you watched over the dragon in this round, pass it together with the hourglass to the person sitting to your right. Now they have dragon duty and you search!
Each of you now receives one new item card. Place the new card at any position in your existing display. Memorize the new item well before you turn this card over as well.
A new round begins! Skip preparation phase A and start directly with search phase B!
End of the Game
If the dragon has not woken up after 3 rounds, you have won the game!
That was the basic game. If you want to be even bolder, you can add the dream phase to your treasure hunt. Dare you?
Play the basic game a few times before you play with the dream phase.
E) Dream Phase (Optional)
Dragons are magical creatures so powerful that their dreams can influence reality. The dream cards (green) and nightmare cards (red) are meant to represent this effect.
- Discuss together which pile you want to draw a (nightmare) dream card from. The person on dragon duty has the final say and draws the card.
The cards cause a negative effect in your next round. An explanation of all effects is found on the last page of this rulebook.
The effects of nightmare cards are harder, but they immediately move the dream bubble back one notch, toward the tail.
A card's effect always applies only to the next round. Example: if you whispered in round 2, you no longer need to whisper in round 3.
Some effects, however, are lasting. Example: you have swapped item cards with a neighbouring person. These are not swapped back.
Brave, brave! Here come 2 more challenges. Are you ready?
- All dream effects remain active across all rounds.
- Start the game with 5 item cards, or with 6 item cards if there are fewer than 5 players.
Dream Cards and Nightmare Cards
Dream Cards
- Small Gift: Every player passes their own rightmost item card to the player on their right, without revealing the card.
- Sweet Dreams: During the search phase, the person on dragon duty must hum a lullaby to the dragon.
- Swapped Backpack: All players move one place to the left. (Whoever is on dragon duty takes the hourglass and the dragon with them.)
- Fear of the Dark: During the search phase you may take treasure tiles only once all searching players have found a torch tile and are holding it in their dominant hand.
- Light Sleep: During the search phase, only whispering is allowed.
- Gold Rush: During the search phase you may take treasure tiles only once everyone, including the person on dragon duty, has 3 double-sided coin tiles lying on their character cards.
Nightmare Cards
Nightmare cards immediately move the dream bubble back one notch.
- Don't Forget Anything: Every player draws one additional item card, memorizes it and adds it to the middle of the display of the player on their right.
- Sharing: Every player passes their leftmost and their rightmost item card to the respective neighbouring players, without revealing the cards.
- My Treasure!: During the next search phase, after shaking, the lid is placed upright against the box so that it blocks the view of the dragon's cave for the person on dragon duty.
- Big Gift: Every player passes their 3 rightmost item cards to the neighbouring player on the right, without revealing the cards.
- Loose Ends: Every player swaps their leftmost item card with their rightmost one, without revealing the cards.
- Cursed Monocle: During the next search phase, the first person to find the cursed monocle must hold it in front of their eye with their dominant hand for the whole of the search. If the monocle is not found before time runs out, the dream bubble moves two notches forward, toward the head.