Draw Your Own Conclusions
Draw Your Own Conclusions Rulebook
Table of Contents
Table of Contents
The Objective
To laugh, draw, and doodle with friends in a COOPERATIVE game of simple shapes.
Components
Clue cards, shape cards, whiteboards, markers, tokens (fame tokens), die.
1. Setup
- Place the cards, tokens, markers, die, and whiteboards in the center of your group.
- Each player takes 1 whiteboard, 1 marker, 1 clue card, 1 shape card, and 3 fame tokens. (Keep your clue card a secret but place your shape card face-up in front of you).
- Write the name of the player sitting to your right on the "guesser" line at the top of your whiteboard. (If you are playing with 7-8 players, write the name of the player two seats to your right.)
Now the fun can begin!
Gameplay
2. Get a Word
- Choose a player to roll the die.
- Find the word on your card that corresponds to the die roll.
- Write the word on the "answer" space beneath the flap on your whiteboard.
- (optional) Write the category on your card in the "category" space of your whiteboard. (You can skip this step to make the game trickier.)
3. Draw It!
- All players attempt to begin a drawing of the word they wrote under the flap BUT you can only draw the shape shown on your card.
- Draw up to 5 of your shape. (You can draw 0 shapes if you want.)
- Try to only draw parts of the word that your shape might make sense for. (Your friends will add their shapes to your drawing in a minute to help complete the drawing!)
4. Pass It!
- When you have finished adding your shape to the drawing, pass your whiteboard to the player on your left.
- When you receive a whiteboard from the player on your right, check if your name is written at the top. If it is, STOP! Do not look under the flap.
- If your name is not at the top, lift the flap, check the word, and then return to the draw it step by adding up to 5 of your shape to help complete the drawing.
5. Repeat It!
- Players continue drawing their shapes and passing the whiteboard until they receive a whiteboard with their name at the top.
- When every player has a whiteboard, it is time to guess what the drawing is!
6. Guess It!
- Choose any player to begin guessing.
- That player looks at the drawing in front of them and guesses what they think the drawing is.
- If the player guesses right, congratulate them and move to the next player.
- If the player guesses wrong, they must return one of their Fame tokens to the center of the group. Don't worry if you guess wrong, you get 3 tries!
- After a wrong guess, point to a single shape on your board. The player who drew that tells you, in a single word, what that shape is.
- If a player guesses incorrectly 3 times, losing all their tokens, reveal the answer and move on to the next player.
- Repeat until all the answers have been revealed.
7. (Optional) Score It!
If you'd like to keep score, these optional rules let you rate your play!
- Since Draw Your Own Conclusions is a cooperative game, you will score as a group. Take all the Fame tokens remaining in the possession of all players and distribute them as evenly as possible. Rate your play using the following chart:
| Result | Rating |
|---|---|
| Any player has zero tokens | ART STUDENTS: You need more practice |
| Every player has at least 1 token | POPULAR LOCAL ARTISTS: You are honing your skills. |
| Every player has at least 2 tokens | NATIONALLY ACCLAIMED: Way to build a following. |
| Every player has all 3 tokens remaining | WORLD FAMOUS: Your artistic movement will be chronicled in the annals of history. Well done! |