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Down in Flames: Air Umbrella Over Dunkirk thumbnail

Down in Flames: Air Umbrella Over Dunkirk

Expansion for Rise of the Luftwaffe

Down in Flames: Air Umbrella Over Dunkirk Rulebook

Table of Contents

Table of Contents

  • Campaign Sequence of Play
  • Resources
    • German Resources
    • British Resources ¹
  • Missions
  • New Resources
    • Appeal From Churchill
    • Expert Seamanship
    • Old Destroyer
    • Overloaded Ships
    • Clouds Over Target
  • Special Defiant Rules
  • Mission Notes
  • Air Group Performance
  • Supply Depot (Logistical Target)
  • Module Note

Campaign Sequence of Play

  • Draw Action Card to determine Target
  • Each Player secretly selects one Resource
  • Players reveal Resources selected
  • Conduct Mission
  • Determine Victory Points
  • Determine Air Group Performance at the end of 6 Missions

Resources

German Resources

  1. L/W Bf-109E, Old Destroyer
  2. L/W Bf-109E, Overloaded Ships
  3. L/W Bf-110C
  4. L/W Bf-109E, L/W Bf-110C
  5. Flak Guns
  6. Tight Formations

British Resources ¹

  1. L/W Spitfire I
  2. L/W Defiant, Expert Seamanship
  3. L/W Hurricane (Underwood)
  4. L/W Spitfire I, L/W Hurricane
  5. Appeal from Churchill
  6. Clouds Over Target

Missions

Action CardTarget TypeAircraft ³Turns
Ace Pilot & Half LoopGround Forces2 Blenheim Mk I8/7
Barrel Roll & Full ThrottleFreighter ²L/W Ju-87B8/7
In My Sights (1B)Destroyer ²2 Ju-88A8/7
In My Sights (2B)Docks2 He-111H8/7
In My Sights (3B)DogfightL/W Bf-109E, L/W Hurricane6
ManeuveringSmall City4 He-111H8/7

The superscript footnote markers (²), (³), (⁴) and (¹) are printed on the sheet without separate text of their own; they are reproduced as printed.

New Resources

Appeal From Churchill

Draw one card to determine which aircraft (if any) are received.

Action Card DrawnResource Aircraft
In My Sights/ Out of the SunL/W Hurricane
ManeuveringL/W Spitfire I
Ace PilotL/W Hurricane, L/W Spitfire I
Any other cardNothing

Double the VP the German player receives for damaging or destroying aircraft received through this resource.

Expert Seamanship

If the target is at sea, reduce the effects of all non-Saturation bomb hits as follows: Vital becomes Direct, Direct becomes Hit, Hit remains Hit.

Old Destroyer

All Direct hits cause 1 extra point of damage. May only be used against a Destroyer target.

Overloaded Ships

The German player receives 5 extra VP for sinking a naval target.

Clouds Over Target

The page scans do not contain a printed rule for this resource beyond its name in the Resources list. It is listed here as printed and is not transcribed further.

Special Defiant Rules

  1. If the first In My Sights or Out of the Sun card played by a Defiant Leader during a Mission is played against a German Fighter, the Fighter may not respond to THAT IMS/OOTS card.

  2. When a Defiant Leader attacks a Formation aircraft it uses its Gunner rating. The rating is NOT increased by 2 as a Burst rating would be. It can be increased by playing Maneuvering and Half Loop cards.

Mission Notes

  1. British Fighters may not begin a Mission at Very Low or Low altitude.

  2. Draw an Action card before choosing Resources. If the card is Blue-bordered the target is at sea, otherwise it is at the mole. Do NOT apply the normal penalty for Saturation Bombers attacking naval targets if the target is at the mole.

  3. Medium Bombers may begin the Mission at Low or Medium altitude. Light Bombers may begin the Mission at any altitude except Very High.

  4. Treat as Patrol aircraft for VP awards.

Air Group Performance

Compare the German VP and British VP accumulated over the 6 Missions to find each side's Air Group Performance level.

GermanNet VPBritish
Outstanding41 or MoreAppalling
Excellent21 to 40Dismal
Good0 to 20Bad
Historical-1 to -15Historical
Bad-16 to -30Good
Dismal-31 to -45Excellent
Appalling-46 or LessOutstanding

Supply Depot (Logistical Target)

Top Secret. The Supply Depot target is rated by its Damage Points. Damage Points by hit type:

MissHitDirectVital
0135

Area: 1. Target: 2.

StatusDamage PointsVictory Points
Untouched0-10 VP
Damaged2-32 VP
Disrupted4-64 VP
Out of Operation7+7 VP

Module Note

All previous European theatre Down in Flames campaigns that have appeared in C3i have required the ownership of Rise of the Luftwaffe and/or 8th Air Force, the first two games in the series. Unfortunately, both of them are now out of print. What we have done with Dunkirk is to expand the number of aircraft included with the module so that this campaign only requires that players own Zero!. What you will need from Zero!, besides the rules, Action Cards and charts, are some of the targets and the two Blenheim I Medium Bombers. Everything else has been included in this issue.

Moreover, this module and its aircraft will be used as the base for further early war ETO campaigns such as Poland, Norway, France and the Battle of Britain. Those campaigns will include the additional aircraft, targets, etc. needed to play the campaigns when combined with this module and Zero!.

Note that the Ju-87B, Do-17, Ju-88A, He-111H and Bf-110C have different ratings than those in Rise of the Luftwaffe. These are now the "official" ratings and should be used in any campaigns involving these aircraft types.

Finally, lack of counter space has forced one change in the Down in Flames rules. In this campaign players do not draw for Skilled Pilots. The only Skilled Pilot used in Dunkirk is Underwood, who appears as a resource and whose counter is printed with the article on the campaign in this magazine. If you purchased this module separately from C3i #17, Underwood flies Hurricanes and has the "P" skill.

Out of the SunPatrol1 Ju-88A ⁴8/7
ScissorsGround ForcesL/W Ju-87B8/7
Tight TurnDestroyer ²L/W Ju-87B, 2 Do-178/7
Vertical RollSupply Depot2 He-111H, 2 Do-178/7