Don't Quote Me
Don't Quote Me Rulebook
Table of Contents
Table of Contents
Getting Started
- Assemble the Game Board to form a five-sided track by alternating corner pieces with straight pieces. Use the category color strips along the inner edge of the board to match pieces correctly (see diagram below).
- Place the Pentagon Card Holder, with the cards inside, on the table.
- Place the Rectangle Cards face down in the center of the board.
- Have each player select a Playing Piece and place it on the corner home space of the same color on the Game Board.
- Select a player to go first.
Diagram notes (printed on the sheet): Assemble the pentagon-shaped game board using the category color strips as a guide. For example, match yellow to yellow. The diagram labels a Don't Quote Me Space and the Home Space.
How to Play
- On your turn, the reader (the player seated to your right) draws a card and reads the question to you.
- If your piece is on a space of a single color, the reader draws a Pentagon Card. The question category is determined by the color of the space. (See the Pentagon Cards section.)
- If your piece is on a Don't Quote Me space, and this is your first turn there, the reader draws a Rectangle Card. (See the Rectangle Cards section.) If you do not move off the space that turn, your next question will come from a Pentagon Card and you will choose the category.
- If you answer correctly, move your piece clockwise around the track. Game play then passes clockwise to the next player.
Pentagon Cards
The Pentagon Cards contain questions in five different categories. The category you read from depends on the color of the space your piece is on. The front of the card shows the category, the quote and two hints. The back of the card shows three options (with the correct answer in bold) and a biography about the speaker (see diagram at top right).
At the beginning of the quote, there is a description of the speaker's occupation, such as SCIENTIST or AUTHOR. In some cases, you must name something other than a person, such as a BOOK or a MOVIE.
Here's how Pentagon Cards work:
- First, the reader will read the description and quote to you. If you correctly identify the speaker of the quote at this point, move three spaces.
- If you cannot identify the speaker from the quote alone, you may request the two hints. If you correctly identify the speaker of the quote after receiving the hints, move two spaces.
- If you still cannot identify the speaker, you may request the multiple-choice options. If you select the correct speaker from the three options, move one space.
- If you give an incorrect answer at any level, you do not move and your turn ends.
Card anatomy (printed key): A Category, B Description and Quote, C Hints (front); D Options, E Biography (back).
Rectangle Cards
If you land on a multi-colored Don't Quote Me space, on your next turn the reader will draw a Rectangle Card for you instead of a Pentagon Card.
These cards have two purposes:
- The reader will read you the questions on the card and you can move one, two or three spaces as outlined in the Rectangle Card Question Types section.
AND
- Once you have answered the questions, the reader will give you the card. You keep the card and can use it later in the game to perform a special action identified at the bottom of the card (see the Rectangle Card Actions section).
Card note (printed on the sheet): The sample Rectangle Card illustrated on the sheet is a "Name 'Em" card and carries the banner "Keep this card to swap questions."
Rectangle Card Question Types
Rectangle Cards can be any of four different question types, as identified at the top of the card:
Complete the Quote
This question type has three quotes with words left out. You must provide the missing words to complete the quote.
- The reader will read the theme and each of the three quotes to you, along with the number of missing words.
- For each quote that you can correctly complete, move one space.
Quote Countdown
This question type provides three quotes, all spoken by the same person. You must guess the speaker.
- The reader will read the theme and the first quote. If you correctly name the speaker after hearing only the first quote, move three spaces.
- You may request the second quote as a clue. If you correctly name the speaker after hearing the second quote, move two spaces.
- If you still don't know, request the third quote. If you correctly name the speaker after hearing all three quotes, move one space.
- If you give an incorrect answer at any level, your piece does not move and your turn ends.
Tell Me More
This question type provides a quote and two related questions.
- The reader will read the theme, the quote, the first question and the two options. If you select the correct option, move one space.
- Regardless of whether you answered the first question correctly, you may attempt the second question as well. If you answer the second question correctly, move an additional two spaces.
Name 'Em
This question type provides three quotes by different speakers. You must name the speaker of each one.
- The reader will read the theme, the question and each of the three quotes.
- For each speaker that you can correctly name, move one space.
Rectangle Card Actions
After answering the questions on a Rectangle Card, you keep the card, even if you did not answer any of the questions correctly. You may use the card later to perform a special action. After using it for the action, you must return it to the bottom of the deck.
Here are the different actions that can be found on these cards:
Swap Questions
You may play this action to start your turn over with a new question from the same category.
- You must play this action before you give an answer.
- You may not play this action to swap a Rectangle Card.
Steal A Turn
You may play this action on any other player's turn to take their question.
- You may play this action at any point in a player's turn, provided you play it before they give an answer.
- You may not steal Rectangle Cards.
- When you have finished playing the action and moving, game play continues clockwise from the person whose card was stolen.
- This action does not work in two-player games and so the card must be discarded after the question is played.
Let It Ride
You may play this action to risk a move you have already earned in order to obtain an additional question and an additional move.
- You must play this action after correctly answering a Pentagon Card question, but before moving your playing piece.
- Your new question will be from the same category as the last one.
- If you answer the second question correctly at any level, move your playing piece the total number of spaces earned on both cards.
- If you answer incorrectly, you do not move at all and your turn ends.