Don't Let the Pigeon Drive the Bus Game!
Don't Let the Pigeon Drive the Bus Game! Rulebook
Table of Contents
Table of Contents
Rules of Play
Contents
- 4 Bus Playing Pieces
- 1 Pigeon Playing Piece
- Spinner
- 16 Tokens
- Game Board
- Instructions
Object of the Game
The Pigeon wants to drive YOUR bus and it's up to you to stop him! Drive around the city, collecting a Bunny, a Hot Dog, a Driver's License and a Key on your way, and be the first player to get your bus back to the BUS DEPOT. But remember, DON'T LET THE PIGEON DRIVE THE BUS!
Setup
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Punch out the tokens and put them in their designated store fronts on the game board (i.e. the Hot Dog tokens should be placed on The Hot Dog Store).
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Insert the circular spinner base into the back of the spinner card and snap the arrow into place from the front.
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Put the Pigeon card into the game stand and place the playing piece on the BUS DEPOT.
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Each player chooses a bus moving piece and places it on the START space that corresponds with its color.
How to Play
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The youngest player (Player 1) goes first by spinning the spinner. If the arrow lands on the "Bus" side of the spinner, Player 1 moves his/her bus the number of spaces shown on the spinner. If the arrow lands on "The Pigeon" side of the spinner, Player 1 moves the Pigeon the number of spaces shown on the spinner.
NOTE: The buses and Pigeon may be moved in either direction, however, a piece may only be moved in one direction per turn.
NOTE: If a player reaches a special space on the board, s/he should follow the instructions detailed in the "Moving Around the Game Board" section below.
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Play continues to the left, with the next player spinning the spinner and either moving his/her bus or the Pigeon.
NOTE: If the Pigeon lands on a space that is occupied by another player's bus, that player has allowed the Pigeon to drive his/her bus. That bus must now go back to START.
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Players continue to take turns spinning the spinner and moving until someone makes it to the BUS DEPOT with all their stuff.
Moving Around the Game Board
Bus Switch: Players who land on a Bus Switch space may switch places with any other bus on the game board.
Bus Ticket: Players who land on a Bus Ticket space have the option of moving directly to the space that shows a bus ticket of the same color.
Lose a Turn: Players who land on this space lose their next turn.
The Stores
When a player lands on one of the four different colored store spaces (The Bunny Store, The Hot Dog Store, The Driver's License Store and The Key Store), s/he should stop, enter the store and collect a token from that store. Players must collect one of each token before they can go to the BUS DEPOT.
NOTE: An exact spin is not necessary to stop and collect a token from a store space (i.e. if a player is 2 spaces away from The Hot Dog Store and spins a 4, s/he should stop on The Hot Dog Store space and collect a token, and his/her turn is over).
How to Win
The first player to collect a Bunny, a Hot Dog, a Driver's License and a Key and then get to the BUS DEPOT is the winner. An exact spin is not necessary to get to the BUS DEPOT. A player may land on or pass over the BUS DEPOT at any time during the game, but must have all 4 different tokens to win.