DogFight WW1
DogFight WW1 Rulebook
Source note: DogFight WWI (Asy Przestworzy), English rules by Nightbomber, via 1jour-1jeu. Feature names are printed in Polish on the cards; the English equivalents are given in parentheses.
Contents and Goal
Game contents: 20 Entente planes cards, 20 Central Powers planes cards, 15 (blue) Victory cards.
Goal of the game: to get more Victory cards than your opponent at the end of the game. One player takes the role of the Entente Flight Commander, the other one becomes the Central Powers FC. Each of them gets the appropriate deck of plane cards. Every plane has 5 features shown at the bottom line of the card:
- PRĘDKOŚĆ (SPEED)
- MANEWROWOŚĆ (MANEOUVRABILITY)
- ZASIĘG (RANGE)
- SIŁA OGNIA (FIREPOWER)
- PUŁAP (CEILING)
Setup
- Each player shuffles his/her deck of planes and places them face down, then draws top 5 cards forming his/her hand.
- Sort the blue Victory cards by the planes' features (SPEED, MANEOUVRABILITY, RANGE, FIREPOWER, CEILING), making 5 decks of Victory cards and placing them in the middle of the table, faces up.
Course of the Game
During the game players will be running dogfights, fighting for the Victory cards.
IMPORTANT: The game begins with the fight for the CEILING Victory card. Each player chooses one plane card from his hand and places it face down in front of him. Then both cards are revealed and the player who played the plane with higher CEILING wins the fight. In case of a tie, both players play second cards until the winner is announced. If both players played all of their 5 cards, they draw 5 new cards from the decks and continue fighting.
The winner takes the CEILING card and gets the initiative. The winner decides for which of the remaining Victory cards the players dogfight next. At the end of the dogfight both players "rearm" their hands to have 5 cards again.
IMPORTANT: The winner of the first dogfight has to use the CEILING card right after winning the first dogfight to start the next one. Every Victory card used should be placed face down.
Next Dogfights
The player who got the initiative (the winner of the previous dogfight) chooses the Victory card the players are going to fight for.
IMPORTANT: It cannot be a Victory card with the same feature that the players have just fought for in the previous dogfight.
All dogfights after the first one are run according to the rules below:
- The player who revealed a card with a higher feature wins the Victory card and gets the initiative.
- In case of a tie, no one gets the Victory card and the other player gets the initiative.
- At the end of the dogfight every player draws just ONE plane card, not five, like after the first dogfight.
The End of the Game
The game may end in one of 2 ways:
I. One of the players has no plane cards left (neither in hand, nor in the deck). In this case the Victory cards are counted and the player with the greater number of cards wins the game. In case of a tie, the player with the most UNUSED FIREPOWER cards wins the game. In case of a tie, the game ends in a draw.
II. One of the players gathered 8 Victory cards.
Victory Cards and When/How to Use Them
- SPEED. When to use: before choosing and placing your plane card. How it works: discard one card from your hand and draw a top one. After use: place it face down.
- MANEOUVRABILITY. When to use: when both players placed their cards, but before revealing them. How it works: get +1 to a feature the players dogfight for. 5 points max. After use: place it face down.
- RANGE. When to use: immediately after getting it. How it works: your opponent has to discard one random card from his hand. His/her hand is reduced by 1 till the end of the game. After use: place it face down.
- FIREPOWER. When to use: in case of a tie. How it works: you win the dogfight. After use: place it face down.
- CEILING. When to use: before your opponent with initiative chooses the next Victory card. How it works: you get the initiative and the right to choose the next Victory card. After use: place it face down. Only one card of that type may be used in a dogfight.