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Disney Stitch: Merry Mischief! Card Game thumbnail

Disney Stitch: Merry Mischief! Card Game

Disney Stitch: Merry Mischief! Card Game Rulebook

Table of Contents

Table of Contents

  • Components
  • Set Up
    • 2-Player Set Up
  • Object
  • How to Play
    • 1. Play Cards
    • 2. Flip Cards Face Up
    • 3. Roll the Present Die
    • 4. Discard or Save Cards
  • End of the Game
  • Scoring Example

Components

Contents: 51 Cards, 6 Saved Present Tokens, Present Die, Instructions.

Set Up

  1. Shuffle the cards and deal six to each player. You may look at your cards but keep them secret from the other players.
  2. Place the remaining cards in a face-down deck in the center of the play area. Place the Present die nearby.
  3. Give each player a Saved Present token. Return any remaining tokens to the game box.

2-Player Set Up

The 2-player set up is shown in the instructions alongside the standard set up: the deck, the Present die and a Saved Present token for each player.

Object

Stitch can't contain his excitement and wants to unwrap all the presents before Christmas day! Try to save the presents from Stitch, but be careful—the more you try to sneak by him, the more likely Stitch will unwrap them!

Be the player who saves the most presents to win!

How to Play

The game is played in rounds. In each round, do the following, in order:

1. Play Cards

Each player plays up to three cards of one color face down. Cards are red, yellow, or green, and each card has one or two presents on it.

The more presents on the cards you play, the harder it will be to save them! You must play at least one card. Cards you don't play stay in your hand for later.

Presents are the six present icons printed on the cards: hibiscus, vinyl record, ukulele, candy cane, sunglasses and pineapple.

Stitch symbols appear on some cards. They affect Stitch's attitude this round and make it easier or harder for everyone to save presents, as explained later. There are two kinds:

  • Nice Stitch symbol (Stitch with a happy, blue face)
  • Naughty Stitch symbol (Stitch with a red, grinning face)

2. Flip Cards Face Up

All players flip their played cards face up. Now count how many cards have a Nice Stitch symbol and how many cards have a Naughty Stitch symbol. You'll compare only those two symbols, not cards without a symbol.

3. Roll the Present Die

  • If there are more Nice Stitch symbols, roll once.
  • If there are more Naughty Stitch symbols, roll three times.
  • If there are the same number (or none at all), roll twice.

Take turns rolling the Present die, but each roll affects everyone.

4. Discard or Save Cards

After each roll, check all your face-up cards. If any of your cards have a matching present, discard all the cards you played and draw the same number from the deck. If the deck is empty, reshuffle the discard pile to form a new deck.

If none of the rolls match any present on any of your face-up cards, you save the presents! Flip all the cards you played face down and place them in a stack under your Saved Present token. Don't draw any cards.

Repeat steps 1-5 until a player has no cards left.

Editor's note: the printed rule says "steps 1-5", but the instructions number only four steps (1 Play Cards, 2 Flip Cards Face Up, 3 Roll the Present Die, 4 Discard or Save Cards). The text is transcribed as printed; the intended meaning is the four round steps above, repeated until a player has no cards left.

End of the Game

When one or more players is out of cards, they each draw a card from the deck and place it in their Saved Present stack. Everyone who still has cards plays one final round. Then the game is over.

Everyone flips over their Saved Present stack and counts the presents on each card.

The player who saved the most presents wins!

If there's a tie, roll the die. The player with the most presents that match the roll wins! If there's still a tie, the tied players share the win!

Scoring Example

The instructions show two players' Saved Present stacks: one scores 8 Saved Presents, and the other scores 10 Saved Presents and is the winner.