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Dinosaurs Extinct?

Dinosaurs Extinct? Rulebook

Table of Contents

Table of Contents

  • Contents
  • Object
  • Game Set-up
  • Dino Life Cards
  • Game Play
  • Time Warps (Yellow Footprints)
  • Entering the 21st Century
  • Winning the Game

Contents

  • Game Board
  • 4 Dinosaur Tokens
  • 4 Dino Life Cards
  • 14 Earth Event Cards
  • Dino Bone Die

Object

Travel from the Prehistoric Era to the 21st Century. If your Dino is alive and well and the first Dinosaur to enter the 21st Century, you win!

Game Set-up

  • Place the Game Board on a flat surface.
  • Select your Dinosaur Token and place it on the Prehistoric Era space.
  • Select the matching Dino Life Card and place it on the table in front of you. The overlays must be closed to cover the Dino skeleton bones underneath your Dino.
  • Shuffle the Earth Event Cards and place them face down in a stack on the game board.
  • The youngest player goes first. Play moves in a clockwise direction.

Dino Life Cards

  • The Dino Life Cards show the strength of your dinosaur's life during the game.

Alive and Well Dino: If your Dino Life Card shows a complete Dinosaur (without any bones showing), you are alive and well!

Becoming Extinct Dino: If your Dino Life Card reveals any part of its skeleton, you are becoming extinct!

Extinct Dino: At ANY time in the game, if your Dino Life Card reveals a complete skeleton, you are extinct! Go back to the Prehistoric Era space, and flip the overlays so that they cover the Dino skeleton bones and start once again.

Game Play

On each turn:

  • Roll the die and move the number of spaces indicated. You will land on one of the following spaces:

1) "No Bones on Me" space:

  • Recharge your Dino Life Card by flipping over all overlays to cover the Dino bones and reveal your alive and well Dino.

2) "Earth Event" space:

Battle the forces of nature by surviving an Earth Event.

  • Draw one Earth Event Card.
  • Roll the Dino die. If the number on the die is higher than the number on the Card, you have survived the Earth Event!
  • If the number on the die is equal to or lower than the number on the Card, your Dino has been weakened. Flip up one of the overlays on your Dino Life Card, to reveal Dino skeleton bones.
  • Place the used Earth Event Card on the bottom of the stack.

3) Blank "Footprint" space:

  • If there are no other Dinosaurs on the blank space, relax and enjoy your territory.
  • If the space is occupied by ANY other Dinosaur(s), battle the other Dinosaur(s) for the space by completing a Dino Challenge.

Dino Challenge:

  • Roll the die to reveal your Dino Power Number.
  • All other Dinosaurs on that space roll the die to reveal their Dino Power Numbers.
  • The Dinosaur with the highest Dino Power Number wins the territory.
  • If your Dinosaur loses the Dino Challenge, flip up one of the overlays on your Dino Life Card to reveal your Dino skeleton bones. Go back the number of spaces indicated on the die.
  • In the event of a tie, all tied Dinosaurs roll again.

4) "Dino Switch" space:

  • If you land on this space, switch places on the board with ANY other Dinosaur.
  • Complete your turn on your new space.

Note: The Dinosaur that you switched places with (now on the Switch Space) may not switch places with another player.

Time Warps (Yellow Footprints)

  • Travel through time, either forward or backward, using the Time Warps.
  • Follow the path of yellow footprints to the other space that is connected to the Warp.
  • Be careful... you may have a Dino Challenge awaiting you as you exit the warp!

Entering the 21st Century

  • In order to enter the 21st Century and win the game, you must not have any skeleton bones showing on your Dino Life Card.
  • If bones are visible on your Dino Life Card, and you have passed the last "No Bones on Me" space, return to that space on your next turn by rolling the exact number. If you pass the space, turn around and try to land on it on your next turn. You must land on this space in order to finish the game.

Note: Once your Dino is alive and well, you do not have to roll the exact number to enter the 21st Century.

For example, Alex is one space from the finish, and rolls a three... Alex can enter the 21st Century!

Winning the Game

  • The first alive and well Dino to enter the 21st Century WINS THE GAME!