Die monsterstarke Musikschule
Die monsterstarke Musikschule Rulebook
Table of Contents
Table of Contents
Before the First Game
Dear parents, the game "Die monsterstarke Musikschule" works only with the original Ravensburger tiptoi pencil. The pencil guides you through the game and always explains exactly what to do next.
Before the first game, load the matching audio file for "Die monsterstarke Musikschule" onto the pencil.
A detailed guide to loading an audio file is included with the tiptoi pencil. The short version follows.
To load an audio file onto the pencil, you need the program "tiptoi Manager". Connect the tiptoi pencil to your computer with the connecting cable. A folder named "tiptoi" then appears under Computer (or "My Computer"), or directly on your desktop if you use Mac OS X. It contains the installation files for the "tiptoi Manager".
If not already done, install the "tiptoi Manager" on your computer. Then start it and load the audio file for "Die monsterstarke Musikschule" onto your tiptoi pencil via the menu item "Products".
Components
- 1 two-part music school game board
- 5 band tiles
- 3 participation tiles
- 1 figure with a stand
The Control Bar
With the control bar at the bottom right of the game board, you control the most important game functions:
- Sign in (Anmelden): Tap the sign-in symbol with the tiptoi pencil to start the product.
- Discover (Entdecken): Want to look around a little first? Then tap the "Discover" symbol and then the various pieces of game material.
- Incidentally, in Discover mode you can play freely on the drum kit or xylophone using the participation tiles. To do so, tap the green tick on the remote control.
- Play (Spielen): Are you ready for your big appearance? Then tap the die to start the game.
- Info: The info symbol gives you tips and hints. During the game, the rules are explained to you briefly and clearly.
- Skip (Überspringen): You can tap the skip symbol at any time to skip the tiptoi's explanations.
- Repeat (Wiederholen): You can tap the repeat symbol at any time to hear again what the pencil last said.
Setup
- Put the two parts of the game board together in the middle of the table.
- Each player takes a band tile of their choice and places it in front of them.
- Place the 3 participation tiles next to the game board, ready.
- Place the figure of Principal Krokus on the lowest step of the school staircase.
- Switch on the tiptoi pencil and tap the power symbol on the game board with it.
Object of the Game
The goal of the game is to get your own monster band fit for the big performance. So that nothing goes wrong on the evening of the big concert, Principal Krokus, the head of the music school, offers you the help of his 6 monster teachers. Each one is a master of their craft and gladly shares their knowledge with you.
Krokus calls each band into one of the 6 rooms one after another. In each room, different tasks and games are waiting to be mastered. As soon as enough tasks have been completed, the big moment comes: whose performance will the audience enjoy most...?
The musical staircase in the middle of the game board plays an important role in the game. It is best to first familiarise yourself with the notes of the individual steps in Discover mode.
Sequence of Play
1. Sign-in and Start
After you have tapped the power symbol, the tiptoi pencil guides you through signing in to the game. When you have all chosen a band, tap one of the steps on the game board to begin.
The player who signed in first starts. After that, play always continues in the order in which the players signed in.
2. Finding Tasks
As soon as a player is up, Principal Krokus first plays the note of the step on which he himself is standing, and then the note of another step. The room on that step is where the next task awaits.
Tap the step with the pencil that you believe is the right one. Once you have found it, place Krokus's figure on it, then tap the monster in the corresponding room to start the task.
If you tapped the wrong step, you may simply try again. If you are also wrong the second time, Krokus will tell you which room you must go to.
The Task Types at a Glance
The Instrument Workshop
In the workshop, the clever Reno makes sure that broken musical instruments are quickly repaired. He knows every instrument and has a lot to tell about them.
- Game 1: Find the instrument! Reno will let one of the many instruments in the monster-strong music school sound, to see whether it works properly. Can you find it?
- Game 2: Instrument quiz. Reno tests your knowledge and describes an instrument. If you don't know right away which one he means, you can get further hints.
- Game 3: Instrument groups. Some instruments are very similar and form groups. Can you find all the members of one such instrument family?
- Game 4: Tidy up! Reno wants to tidy his workshop and names a series of instruments that you must stow in the large instrument cabinet. Can you find them all?
The Classical Salon
In the Classical Salon, the Professor enjoys great symphonies and emotional works all day long. He will surely gladly tell you what makes his many favourite pieces so special to him.
- Game 1: Listen to the music! The Professor has a considerable record collection and gladly plays one or another of them on his old gramophone. Listen carefully and discover how differently classical music can sound.
- Game 2: How does that sound? In this game the Professor wants to find out how you like his favourite music. Does it sound slow or fast, does it make you happy, or is it exciting...?
The Singing Room
Polly loves to sing more than anything, and would most like it if many more monsters sang as gladly as he does, and his famous Mini-Monster Choir. So just sing along...!
- Game 1: Do you know the song? Polly will play you the melody of a well-known song. If you know the song, tap the matching picture on one of the participation cards.
- Game 2: Let's sing! Polly has chosen a song that he wants to sing together with his Mini-Monster Choir and with you. As soon as you are ready, tap the matching picture on one of the participation tiles, and off you go!
The Sound Studio
The sound studio is the realm of Presto, the many-armed whirlwind. His favourite instrument is the xylophone, but he records everything else in his studio too.
- Game 1: Higher or lower...? Presto plays two notes a few times on his xylophone, and you must decide whether the second note was higher or lower than the first.
- Game 2: Play it after me! Presto first plays the lowest note of his xylophone, and then another one. Tap the note on the xylophone card that Presto played second!
- Game 3: Play melodies on the xylophone. Presto chooses one of the songs on the backs of the band cards and asks you to play the song with the help of the xylophone card.
- Game 4: The artist in you. Presto thinks you may well be a decent composer. Give him a sample of your skill and play entirely as you like on the xylophone!
The Rhythm Room
The rhythm room is the realm of Berry. He will be delighted if he can tell you and show you all sorts of interesting things about his favourite instruments of the rhythm group.
- Game 1: Drum the rhythm! Berry calls out a rhythm sequence on one of the participation cards. Take the participation card with the drum kit and drum the sequence as well as you can.
- Game 2: Drum chain. Berry will name a colour. Strike the matching drum. Then Berry will name that colour and one further colour. Now you must strike the matching drums one after another. The game ends after 8 rounds.
- Game 3: Show what you can do! Berry is sure that you have rhythm in your blood. Show him what you can do and play a fantastic drum solo on his drum kit!
The Noise Room
The little Foni has the best ear of all the monsters...! He collects all the sounds there are in the world, and to do so he has built an amazing machine. He will surely let you play with it too. Ask him!
- Game 1: What do you hear there...? Foni will play you 4 different sounds. After each one you must tap the matching button on the remote control.
- Game 2: Topsy-turvy. Foni plays you 4 different sounds, all at the same time! Can you find all the matching buttons on the remote control...?
- Game 3: What belongs together? Foni names one of 4 categories: sounds from nature, sounds from vehicles, animal sounds, or signal sounds. Find the 6 correct buttons on the remote control for that category as fast as you can!
- Game 4: Something is not right... Foni plays you 4 sounds. Three of them belong to the same group, but one does not. Can you find it on the remote control?
Game End
As soon as every room of the music school has been visited once (if you play with four players, 2 of the 6 rooms are visited twice), Principal Krokus calls you onto the stage one after another. Your performance can begin!
Depending on how much you learned during the game (how many points you scored), your performance will go better or worse. But don't worry: you are sure to get applause in any case!