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Die Jury: Zwei Gesichter – Ein Schuss thumbnail

Die Jury: Zwei Gesichter – Ein Schuss

Die Jury: Zwei Gesichter – Ein Schuss Rulebook

Table of Contents

Table of Contents

  • No Notes
  • The Case
  • Game Components
    • Cards
    • Assessment Record (Einschätzprotokoll)
    • Verdict Tokens (Urteilsplättchen)
  • Getting Started

No Notes

We recommend not taking notes during the game. The main task of a juror is to listen to the arguments presented and weigh them – not to keep a record.

The Case

Shortly after midnight on 12 February 2011, 19-year-old Brian Jones was shot dead in front of a dance club in Chandler, Arizona. The perpetrator fled on foot from the scene immediately.

Although the police arrived only a few minutes later, they were unable to arrest anyone at the scene. Brian Jones was taken to a hospital, where the emergency department staff initiated life-saving measures, but could not save him. He was pronounced dead at 1:08 a.m.

In the following days the police questioned several witnesses who had been in the club at the time of the crime. The investigation led the police to apply to the Arizona court for an arrest warrant against 19-year-old Jeff Walker as the main suspect, and his twin brother Ray Walker as an accomplice.

Game Components

Cards

The 52 cards form the case deck (Fallstapel). Place it in the middle of the table.

Symbol key

  • Icon: an arrow leaving a box (flip) – Turn the card over after you have carried out all of the instructions on this card.
  • Icon: a trash can – Return the current card to the box after you have carried out all of its instructions. You will no longer need it.

Assessment Record (Einschätzprotokoll)

During the game you will receive assessment records. Read this section when you are instructed to do so.

There is a separate assessment record for each day of the trial – each of you receives 3 different ones in total.

Each time you have heard an interview, tick a box next to the interviewed person on your own assessment record. This gives an assessment of whether, after the interview, the defendant seems to you more likely guilty (red handcuffs icon) or more likely not guilty (green open-lock icon). This may make it easier for you to reach your verdict at the end.

The line below is for a short note or reminder.

Verdict Tokens (Urteilsplättchen)

Set out the verdict tokens at the start of the game. You only need them at the end of the game, to decide on guilt or innocence.

Getting Started

Let's go – start the proceedings: Now draw the top card, Card 0, from the case deck and follow its instructions.