Dice Throne: Pyromancer – Hero Pack
Dice Throne: Pyromancer – Hero Pack Rulebook
Table of Contents
Table of Contents
Status Effects
Knockdown
Negative Status Effect. Stack limit: 1.
Spend 2 [icon] or skip Offensive Roll Phase:
To remove this token, a player afflicted with it must spend 2 [icon] before the start of their Offensive Roll Phase. If the player does not, they must skip their Offensive Roll Phase and then remove this token.
Burn
Negative Status Effect. Stack limit: 1.
Receive 2 dmg in Upkeep Phase:
A player afflicted with this token receives 2 dmg during their Upkeep Phase. Persistent.
Fire Mastery
Positive Status Effect. Stack limit: 5.
Remove 1 token per turn:
A player with this token must "cool off" during their Upkeep Phase by removing 1 token (Fire Mastery increases the power of various abilities).
Stun
Negative Status Effect. Stack limit: 1.
Perform another Offensive Roll Phase:
A player afflicted with this token may take no actions of any kind (i.e. no cards may be played, no defense may be made, no status tokens or passive abilities may be used, etc). After the Attack concludes, the player who inflicted Stun removes the token and then immediately targets the same opponent with an additional Offensive Roll Phase (if this opponent is removed from the battlefield, this additional Offensive Roll Phase is forfeited).
Ability Tiers
The leaflet lists these tiers, in order, next to their names:
| Tier | Name |
|---|---|
| 1 | Flame |
| 2 | Flame |
| 3 | Flame |
| 4 | Blaze |
| 5 | Fiery Soul |
| 6 | Meteor |
Hero
Pyromancer
- Complexity: shown as a row of dice icons on the leaflet (one yellow, four dark).
- Weapon of choice: Fire and explosions.
Bio (flavour): The Pyromancer has only one way to deal with her enemies: swift, hot destruction. Even her defense is offensive. She is a glass cannon who deals massive amounts of damage, turning her foes to ash.
Rules Clarifications
Stun: While you are stunned, you cannot take any actions of any kind. Even if your opponent has an ability, status effect, or card that could prevent an incoming status effect, Stun is inflicted before any damage is dealt. However, a teammate who is not stunned could perform actions to remove Stun.
Once you remove the Stun token and start a new Offensive Roll Phase, your opponent is no longer stunned and may act normally.
Collateral dmg: When dealing 2 collateral damage to all opponents in a 2v2 game, each individual opponent receives the damage separately (even though they share the same health pool). The other team would therefore receive a total of 4 damage (in addition to any other damage from the ability).
Burning Soul II: If you roll [dice icon combination as printed], both effects are activated since you have satisfied both conditions (inflict Burn and increase your max Fire Mastery stack limit).
Fire Mastery: When the Fire Mastery stack limit is increased, it lasts for the remainder of that game.
Components
Hero Leaflet ×1 · Hero Cards ×32 · Folding Hero Board ×1 · Dice ×5 · Health Dial ×1 · Combat Point (CP) Dial ×1 · Turn Order Card ×1 · Fire Mastery ×9 · Knockdown ×3 · Burn ×5 · Stun ×1
Components are listed as printed on the leaflet. The leaflet's credits block is omitted.