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Dice Brewing: Pre-release Bonus Cards

Expansion for Dice Brewing

Dice Brewing: Pre-release Bonus Cards Rulebook

Table of Contents

Table of Contents

  • How to Use the Extra Effects Cards in Dice Brewing
  • Helpfull brewer
  • The value of gold
  • The Saboteur
  • Recycling
  • Lazy brewer
  • To the rescue

How to Use the Extra Effects Cards in Dice Brewing

Before beginning the first round of the game, the player with the season/priority token chooses 3 cards from the pool of extra effects cards that have been obtained for Dice Brewing. Then these 3 cards are placed above the recipe cards, side by side, and the effects themselves can be used in every round by any of the players for the rest of the game.

Helpfull brewer

For every 6 a player rolls on a blue skills die during the Dice Rolling and Arrangement Phase, they can transfer any part of the value of such a blue die onto any other die (of any color) that they have in their storage or their active pool. Any value remaining on a blue die after transferring may still be used. Transferring value is not an action so it can be done during the Dice Rolling and Arrangement Phase as well as the Purchasing Phase.

Example: You have a yellow die with a value of 3 and rolled a blue die with a value of 6. You want to transfer 3 of the value on the blue die to the yellow die. You rotate the blue 6 to show a 3 and then rotate the yellow 3 to show a 6. You can still use this blue die of value 3 as normal (e.g. to speed up an action or to perform an effect in the School of Skills).

The value of gold

This card enables a player to raise the value of a single chosen die by 1 for every 2 golden coins they spend. The effect can be applied with no limits, which means that a player can raise the value of a die from 1 to 6 by paying 10 golden coins (2 gold coins per every value of 1 up). This option is available only for the player who is last in the turn order for the round. This effect can be applied in either the Dice Rolling and Arrangement Phase or in the Purchasing Phase, but this player can only raise the value of a single die and only once in the entire round.

The Saboteur

Every time that a player uses an action token to make life difficult for another brewer, they receive a reward of 1 coin that can be taken from the pool of all available coins.

Recycling

If in a given round a player uses at least 4 dice from their storage during the brewing phase, then, while brewing, they can keep one chosen die with its original value out of the dice used for brewing and place it back in their storage. In this case the chosen die does not have to be moved to the active pool (but remember that this rule applies to one die only!).

Lazy brewer

Every player that does not brew any recipe this round will have to re-roll one chosen die with the value of 6 (if such a die is rolled) after rolling the dice in the active pool at the beginning of the next round. Re-rolling is done only once and only with one die.

To the rescue

If during the Dice Rolling and Arrangement Phase any player rolls a die with a value of 1, then the player that sits to the left of them has to roll this die again. If, after the original roll, a player has more than one die of value 1, then the player to the left of them picks just one die of value 1 to re-roll. This means that re-rolling is done only once and only with one die.