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Deckscape: Demo

Deckscape: Demo Rulebook

Table of Contents

Table of Contents

  • Game Overview
  • Preparing the Cards
  • How to Play
  • Solving a Puzzle
  • Score-sheet
  • End of the Game and Scoring

Game Overview

Deckscape is an "Escape Room" game in pocket format. It can be played with a group of friends or even alone. In this kind of game, a group of people are "trapped" inside a room and they must solve the puzzles and mysteries to escape within the time limit. No foreknowledge is required to solve the puzzles: Anyone can do this!

Preparing the Cards

Print this file. The images are arranged in such a way that when you print them, the front and the back of each card will match perfectly. Print each page on both sides. Each card shows a number in the upper left corner: fronts show a number from 1 to 10 and backs show a number from R1 to R10, respectively. Cut the cards carefully along the edges and try to not read them.

If you cannot print pages on both sides, print all the pages separately, cut out all the cards and attach the fronts to their matching backs. You can ask someone who will not be playing to cut and glue the cards.

Finally, sort the cards from 1 to 10 and create a deck with card number 1 on top: You are ready to play! Read the front of card number 1 and follow the instructions.

ATTENTION: Do not read the cards before playing!

How to Play

CAUTION! Do not look through the deck nor shuffle the cards. Each card shows a number from 1 to 10 in the upper left corner.

This game is inspired by the real Escape Rooms. The players are "trapped" inside a room and cooperate to escape within the time limit. In order to succeed, the players have to solve puzzles, make smart use of the items they find, and understand the plot of the story.

Before playing, take paper, pencil, and a clock to check the time. Once you get everything, flip card 1.

Take the next nine cards without looking at them and form 3 decks sorted by colors.

Always follow the text of the card on top of each deck, and proceed to the next card only when instructed to or you have solved the puzzle on top.

You can try to solve the puzzles on top of the various decks simultaneously, or focus all together on a single puzzle. Remember that in the end you'll win or lose all together.

Solving a Puzzle

In order to solve a puzzle:

  1. Carefully read the question.
  2. Discuss to find a common answer.
  3. Flip the card to check the solution.

If your answer is wrong, mark an x on the Score-sheet and proceed to the next card (unless the card tells you otherwise).

Some cards tell you that if you have not yet found a particular item, you must mark a second x and flip the card; if you already have it, proceed to the next card.

Items you find (cards you are told to keep) should be kept, as they may be useful later.

Score-sheet

Each time you make an error, mark an x on the red line of the Score-sheet (on the back of card 1). Check the time on your clock, mark it and start playing!

End of the Game and Scoring

If you decided to take the attendant with you, remove one x from the Score-sheet.

Now count how many minutes it took you to complete the game. Add 2 minutes for each x marked on the Score-sheet.

Depending on the total minutes, your score is:

  • 0-10 minutes: Pure genius! Well done!
  • 11-15 minutes: Mission complete!
  • 16 minutes or more: Better late than never!