Dead Reckoning: Sea Dogs Expansion
Dead Reckoning: Sea Dogs Expansion Rulebook
Table of Contents
Table of Contents
Introduction
This expansion introduces a "Sea Dog" module which can be used in a number of ways. Included in this expansion are 36 Sea Dog Illustration cards. These are replacement Illustrations for your Sailor cards, which come with special abilities and introduce asymmetry to players' starting decks.
How to Use This Expansion
There are two ways to use this module depending on if you are playing regular games or a campaign.
Regular Games
If you are just playing a regular (non-campaign) game, this module can be used by players drafting 4 Sea Dog cards. Before the start of the game, deal each player 4 random Sea Dog cards. Each player chooses 1 of their cards and keeps it and passes the other cards to the player on their left. Repeat this process until each player has 4 cards. These cards are used for this game and removed at the end of the game.
Campaign
At the END of each campaign game, randomly deal each player 3 Sea Dog cards, plus a 4th and 5th Sea Dog card to the player who won the game just played. Each player selects 1 of the Sea Dog cards dealt to them and sleeves it onto a card in their deck matching the sailor type indicated on the selected Sea Dog card.
If a player already has Sea Dog cards or other special Sailor Illustration cards on all the possible options, simply deal them 1 new Sea Dog card at a time until they get one they can sleeve. The remaining cards are added back to the other Sea Dog cards. Once gained, a player will keep their Sea Dog card for the rest of the campaign. This means that by game 6 each player will have 5 Sea Dog cards, and possibly a 6th from Tenacity Bonuses.
Note: even if you are not playing a campaign but you are using Saga content with the same group of players over multiple games you can still use this method.
Adding Sea Dog Cards to Your Deck
Each Sea Dog card lists a card type on it. Remove the basic Illustration card from that card in your deck and replace it with this Sea Dog card. Removed Illustration cards won't be needed and can be left in the box.
If all the matching card types already have a Sea Dog card, you may instead replace ANY basic Illustration card in your deck with the new card. For example, if you have 2 Sea Dog cards for "Captain", one of them must replace the Illustration card on your Captain and the other may replace any other basic Illustration card.
Example: This Old Salt replaces a Buccaneer.
Old Salt (Level 4): All Wheels on this card may be used as Cannons instead.
Using Sea Dog Cards
Sea Dog cards all have a name and an ability. The ability has a level indicated and then a text effect. If that card is at the indicated level or higher, then that text effect becomes an active ability. As long as the Sailor is at a lower level than required, the ability cannot be used.
A Sea Dog card can never be removed or moved from one card to another unless an ability explicitly says so.
Example: This Commander's ability is available only after reaching Level 4.
Commander (Captain, Level 4) — Battle, 1 per turn: If you lose, fight another battle against the same opponent; both sides may reuse Cannons and battle abilities used in the first battle.