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De Vulgari Eloquentia: Upgrade Pack thumbnail

De Vulgari Eloquentia: Upgrade Pack

Expansion for De Vulgari Eloquentia

De Vulgari Eloquentia: Upgrade Pack Rulebook

Table of Contents

Table of Contents

  • Ritmo Bellunese
    • Venezia Action
  • Placiti di Capua & Guaita di Travale
    • Tuscany Action
  • Poeti Scuola Siciliana & Arnault Daniel
    • Brindisi Action
    • Cagliari Action
  • Glossario di Monza
    • Milano Action
  • Tiles
    • Friar Alessandro
    • Cardinal Sonzogni
    • Papal Library tile (name not printed in the source)

Ritmo Bellunese

Contents: 16 cards (3 Ritmo Bellunese cards per 5 colors, 1 Action Space card).

Setup: Place the Action Space Card next to the board near the city of Venezia. Shuffle the 15 Ritmo Bellunese cards and place them facedown adjacent to the Action Space card.

Venezia Action

A player whose meeple is on the city of Venezia can do this action 1 time per turn.

The player places 1 Action marker (or 4 Action markers) on the Action Space card and draws 2 cards and keeps 1 (or draws 4 cards and keeps 2). Place the acquired card face up in front of you and visible to other players, then secretly discard facedown the other card(s) under the Ritmo Bellunese deck.

A Player may trade his Ritmo Bellunese cards during his turn as Free action with other players. It's possible to exchange them for coins, Papal Books, cubes, manuscripts or for other expansion cards. For Papal Books, manuscripts, and cards the limit defined by the Knowledge value is always valid.

On following turns, the player can acquire more cards, but a player cannot have more Ritmo Bellunese cards than his Knowledge level (or more than 4 cards). The player can exchange a new card with one previously kept if he so desires.

A player, as a free action during his turn, can return 2 or 3 cards with different colors to the bottom of the deck gaining 3 or 7 Knowledge points respectively.

At the end of the game, the player with more cards of the same color gains 1 VP for each step made on the Indovinello (Riddle from Verona track). If 2 or more players are tied for the most cards of the same color, the player with the most cards of another color wins the tie, if a tie still occurs then the player furthest on the Knowledge track wins the tie.

A player may gain VPs from the Ritmo Bellunese cards or the Indovinello track, not both. If the player furthest on the Indovinello track chooses to gain VPs from the Ritmo Bellunese cards, he removes his marker from the track, so the second player furthest is now in the lead.

Example: At the end of the game, the Red player has 2 Blue cards and 1 Pink card while the Yellow player has 2 Pink cards, therefore Red player wins the tie. He chooses to gain VPs from the expansion gaining 7 VPs, and he removes his marker from the Indovinello track since he is the furthest on it. This causes the Green player to win the Indovinello track.

Placiti di Capua & Guaita di Travale

Contents: 13 cards (5 Placiti cards, 1 Guaita card, 6 White cards, 1 Action Space card).

Setup: Place the Action Space Card next to the board near the pink zone (Tuscany). Shuffle the 10 Placiti di Capua and Guaita di Travale cards and place them facedown adjacent to the Action Space card.

Tuscany Action

A player whose meeple is in a pink city can do this action 1 time per turn.

The player places 1 Action marker (or 4 Action markers) on the Action Space card and draws 2 cards and keeps 1 (or draws 4 cards and keeps 2). Keep the selected card in your hand without showing it to other players. Secretly discard facedown the other card(s) under the Placiti di Capua deck.

On following turns, the player can acquire more cards, but a player cannot have more Placiti di Capua cards than his Knowledge level (or more than 4 cards). The player can exchange a new card with one previously kept if he so desires.

A player, as a free action during his turn, can return the "Guaita di Travale" card and gain 30 Ducati or 6 Knowledge points. If he does this, he places the card in the deck and shuffles it.

During your turn, as a Free Action, you can return 1 or more white cards to the bottom of the deck, to gain 1 Knowledge point for each returned card.

At the end of the game, the player with the most Placiti di Capua cards gains 2 VPs for each step made on the Cantico track. In case of a tie, the player with more white cards wins the tie. If a further tie occurs, the player further on the Knowledge track wins the tie.

A player may gain VPs from the Placiti di Capua cards or the Cantico track, not both. If the player in the first or second position on the track chooses to gain VPs from the Placiti di Capua cards, he removes his marker from the track.

Example: At the end of the game, the Yellow player has 2 Placiti di Capua cards and 1 white card while the Red player has 2 Placiti di Capua cards, therefore Yellow player wins the tie. He chooses to gain VPs from the expansion gaining 14 VPs being on the 7th step, and removes his marker from the Cantico track. This causes the Red player to win the Cantico track.

Poeti Scuola Siciliana & Arnault Daniel

Contents: 17 cards (6 Scuola Siciliana cards, 10 Arnault Daniel cards, 1 Action Space card).

Setup: Place the Action Space Card next to the board near the city of Cagliari. Shuffle the 10 Arnault Daniel cards (the cards with Cagliari map on the back) and place them facedown adjacent to the Action Space card.

Then shuffle the 6 Scuola Siciliana cards (the cards with Brindisi map on the back) and place them facedown near the city of Brindisi.

Brindisi Action

All players that are on the city of Brindisi during the activation of the Stupor Mundi Event, draw 1 card from the Scuola Siciliana deck keeping it in their hand without showing it to other players.

Cagliari Action

A player whose meeple is on the city of Cagliari and owns a Scuola Siciliana card can do this action 1 time per turn.

The player places 1 Action marker (or 4 Action markers) on the Action Space card and draws 2 cards and keeps 1 (or draws 4 cards and keeps 2). Keep the selected card in your hand without showing it to other players. Secretly discard facedown the other card under the Arnault Daniel deck.

On following turns, the player can acquire more cards, but a player cannot have more Scuola Siciliana and Arnault Daniel cards as a total, than his Knowledge level (or more than 4 cards). The player can exchange a new card with one previously kept if he so desires.

At the end of the game each player gains VPs equal to the sum of all their Scuola Siciliana and Arnault Daniel cards but only if the player has cards from both decks.

Example: It is the end of the game, the Yellow player has a Scuola Siciliana card worth 3 VPs and an Arnault Daniel card worth 2 VPs. Red player has a Scuola Siciliana card for 5 VPs. The Yellow player gains 5 VPs (3+2), while Red player gains 0 VPs since he didn't acquire any Arnault Daniel cards.

Glossario di Monza

Contents: 11 cards (10 Glossario di Monza cards, 1 Action Space card).

Setup: Place the Action Space Card next to the board near the city of Milano. Shuffle the 10 Glossario cards and place them facedown adjacent to the Action Space card.

Milano Action

A player whose meeple is on the city of Milano can do this action 1 time per turn.

The player places 1 to 3 Action markers on the Action Space card and acquires 1 to 3 cards from the deck. Place the acquired card/s facedown in front of you and visible to other players.

On following turns, a player can acquire more cards and can exchange a new card with one previously kept if he so desires.

A player can have maximum 1 Glossario di Monza card per different expansion card owned, not including the Glossario di Monza expansion (therefore maximum 3).

A player cannot have more Glossario di Monza cards than his Knowledge level.

At the end of the game, each player gains VPs equal to the total points shown on his Glossario di Monza cards.

Example: The Yellow player is on Milano, he has acquired a card from all 3 other expansions, but his Knowledge level is 2, therefore he can only draw 2 cards from the Glossario deck with 2 APs. The Yellow player draws 2 cards and finds a 3 VPs card and a 1 VP card. At the end of the game the Yellow player gains 4 VPs (3+1).

Tiles

Friar Alessandro

When the player draws cards thanks to an Action spent, he can draw 1 additional card. The number of cards which the player can keep remains the same.

Cardinal Sonzogni

When the player draws cards thanks to an Action spent, he can draw 1 additional card and keep 1 additional card from those drawn (if his Knowledge value allows it).

Papal Library tile (name not printed in the source)

Add this tile to other Papal Library tiles during the Setup.