DC Deck-Building Game: White Lantern Sinestro and Red Lantern Spectre Promo Cards
DC Deck-Building Game: White Lantern Sinestro and Red Lantern Spectre Promo Cards Rulebook
Table of Contents
Table of Contents
White Lantern Sinestro
Crisis Super Hero.
Printed text:
Each time you destroy a card, you may discard 2 cards. If you do, gain the destroyed card and put it into your hand.
Red Lantern Spectre
Villain (Impossible Mode Super-Villain).
Printed text:
+3 Power
Each foe gains a Weakness for each Attack card in their discard pile.
Stack Ongoing: When an Attack card enters or leaves the Line-Up, resolve its Attack against each player.
First Appearance — Attack: Each player puts an Attack card from the destroyed pile into the Line-Up.
Transcription note: the card also shows a gold star with the number 6 and a silver coin with the number 13. The card text does not say what these numbers mean, so they are not transcribed as rules here.