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DC Deck-Building Game: Nemesis Promo Pack thumbnail

DC Deck-Building Game: Nemesis Promo Pack

Expansion for DC Deck-Building Game

DC Deck-Building Game: Nemesis Promo Pack Rulebook

Table of Contents

Table of Contents

  • Raven
  • Red Hood
  • Starfire
  • Hawkgirl
  • King Shark

Raven

Super Hero.

Printed text:

Reveal the top card of the main deck. If it has cost 4 or less, gain it and put it into your hand. Otherwise, you may destroy a card in your hand or discard pile.

(This card starts on top of the Super Hero stack.)

Red Hood

Super-Villain.

Printed text:

+3 Power and each time you play an Equipment this turn, you may destroy a card in the Line-Up. If you do, draw a card.

First Appearance — Attack: Each player destroy a Hero or Villain in their discard pile.

Starfire

Super Hero.

Printed text:

+3 Power and each time you play a different Super Power this turn, reveal the top card of your deck. Draw it or destroy it.

First Appearance — Attack: Each player reveals the top card of their deck and destroys it or passes it to the discard pile of a foe of their choice.

Hawkgirl

Super Hero.

Printed text:

You may play up to 2 Attack cards from the Line-Up. If you choose not to, +3 Power.

First Appearance - Attack: Each player destroys a card with cost 1 or greater in their hand unless they reveal an Attack card from their hand.

King Shark

Super-Villain.

Printed text:

+3 Power and you may destroy a card in your hand. If you do, gain VP equal to the the cost of the destroyed card.

First Appearance — Attack: Each player destroys the highest cost card in their hand or discard pile and gains VP equal to the destroyed card's VP value. (* = 3)

Transcription note: the printed text reads "the the cost" and "Each player destroy" on the card; both are reproduced as printed.