Dark Rituals: Malleus Maleficarum – Night Terrors
Dark Rituals: Malleus Maleficarum – Night Terrors Rulebook
Transcribed from the "New Rules for Add-Ons" section (page 9) of the official English Dark Gate Games document "Stretch Goals, Witch vs Witch rules, FAQ and Customization kit" (DRMM_Stretch_Goal_Rules.pdf, mirrored at https://gamers-hq.de/media/pdf/b9/bb/c3/DRMM_Stretch_Goal_Rules.pdf). The rest of this expansion's content is card text; everything else uses the Dark Rituals: Malleus Maleficarum core rules.
Mara, Night Terrors
Mara invades the waking dreams of her Enemies, making them do actions against their will.
Mara has a Combat Spell, Luzio, which uses Command. Command was introduced and defined in The Cursed Fjord:
Command: Perform an Action with the Target. Use the Target's list of Actions, Exhaust the Target's Stamina, use the Target's stats, etc. If the Target is a Serf, any one of the Heroes must agree to Exhaust the Stamina for the Action that is performed. It is just as if the Target is doing it. If the Target cannot do the Action, for example they do not have Stamina, they have no LOS for an Attack, etc, you cannot Command them to perform the Action.
Command Target to XXX: Same as Command, but the Action, XXX, is fixed.