D-Day Dice: K-Maps
D-Day Dice: K-Maps Rulebook
Table of Contents
Table of Contents
Components
- 1 Battle Map (double-sided)
Optional Rules
[E]lite Gunners
To make the game more challenging, add 1 more die when rolling for […]chine Gun Fire, and keep the best result(s). For example, in a Sector with […]GF, you would roll 3 dice and keep the highest 2. This optional rule is compatible with the Elite MGF found on the Riva Bella Casino Battle Map.
If using the mini-expansion D-Day Dice: MGF Dice, use this table to […]mine the value of the MGF dice:
- red star icon: 5
- red skull icon: 6
Sector Tokens
[…]ead of rolling dice when you enter a Random Sector, you can use the number tokens that come with the base game (numbered 1 to 6). […]t of the game, shuffle all the number tokens and randomly place 1 token in each Random Sector. The 1st Unit to enter a Random […] [FLAG: the last lines of this paragraph are cropped off the photo and are not legible. The visible fragment reads "[…]ls the token." The text between "a Random" and "ls the token." is not shown and has not been reconstructed.]