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Curling: Gra planszowa

Curling: Gra planszowa Rulebook

Table of Contents

Table of Contents

    • Components
  • Curling
    • Goal of the Game
    • Setup
    • Teams
    • Gameplay
    • Playing (Pushing) a Stone
    • Scoring
    • Disputed Situations
    • Starting a New End
    • End of the Game
  • Shuffleboard
    • Goal of the Game
    • Setup
    • Teams
    • Gameplay
    • Playing (Pushing) a Stone
    • Scoring at the End of a Round
    • Starting a New Round
    • End of the Game
    • Shuffleboard: Casual Variant

Components

  • 1 mat
  • 6 stones
  • 1 rulebook

Curling

Goal of the Game

Teams play (that is, push) their stones so that they end up as close as possible to the target (the three-colored circle, which we call the house).

Setup

Lay the mat out on a flat surface. The house (the three-colored circle) should be at the end of the mat opposite the players. Each team receives 3 stones in a chosen color.

Teams

Divide the participants into 2 teams. A team may consist of 1-3 people. The number of players in both teams does not have to be equal.

Gameplay

A game of Curling lasts 8 rounds, which we call ends. At the start of the first end, draw lots to decide which team begins (the team that lost the draw should begin, because starting is a disadvantage in this game). The teams alternate pushing 1 stone each (first a representative of the first team pushes 1 stone, then a representative of the opposing team pushes 1 stone, and so on). When all stones have been played (that is, after 6 pushes), the end is over.

Playing (Pushing) a Stone

Push the stone toward the house, starting from the opposite end of the mat. While holding the stone during the push, you must release it before the line located at 1/4 of the length of the mat (about 23 cm from the edge). In front of the house there is another line. Every played stone that does not cross the line in front of the house with its entire circumference must be removed from the playing area immediately (exception: a stone that did not cross this line because of a collision with another stone remains in play). Stones that fell off the mat (that is, physically touched a surface outside the mat), whether because of an inaccurate push or because they were hit by other stones, must also be removed from the playing area.

Scoring

At the end of each end (that is, after all stones have been played), scoring is carried out. Only stones located in the house can score. A stone is in the house if, viewed from above, it touches or is inside the blue ring. The team whose stone is closest to the center of the house receives as many points as the number of stones it managed to place closer to the center of the house than the closest stone of the opposing team. The other team always receives 0 points. If there is no stone in the house, both teams receive 0 points. Stones outside the house are not taken into account during scoring.

Disputed Situations

If the players cannot determine which of the stones in question is closer to the center of the house, those disputed stones and all stones farther away do not take part in scoring.

Starting a New End

When starting a new end, collect all stones and distribute them to the teams again. The team that scored a point or points in the previous end begins the next end. If neither team scored points in the previous end, the team that began the previous end remains the starting team.

End of the Game

After the 8th end is played, the game ends. The team that has accumulated more points wins. In case of a tie, an additional end is played. If it also does not produce a result, continue until there is a winner.

Places in Poland where you can try curling on ice, as well as the full rules, can be found at www.pfkc.pl

Shuffleboard

Historical background: The origin of the game is shrouded in mystery, but what we know for certain is that Shuffleboard was already played in the 16th century by King Henry VIII of England, who later banned this pastime among his subjects. Today the game uses plastic discs, with matches played on a hard (most often concrete or wooden) surface.

Goal of the Game

The goal of the game is to score as many points as possible by playing your own stones and placing them in the most favorable scoring zones.

Setup

Lay the mat out on a flat surface. The scoring zone (containing the "10 OFF" field) should be at the end of the mat opposite the players. Each team receives 3 stones in a chosen color.

Teams

Divide the participants into 2 teams. A team may consist of 1-3 people. The number of players in both teams does not have to be equal.

Gameplay

The game lasts 10 rounds, but may end earlier (see: End of the Game). At the start of the first round, draw lots to decide which team begins (the team that lost the draw should begin, because starting is a disadvantage in this game). The teams alternate pushing 1 stone each (first a representative of the first team pushes 1 stone, then a representative of the opposing team pushes 1 stone, and so on). When all stones have been played (that is, after 6 pushes), the round is over.

Playing (Pushing) a Stone

Push the stone toward the scoring zone, starting from the opposite end of the mat. While holding the stone during the push, you must release it before the line located at 1/3 of the length of the mat (about 30 cm from the edge). Stones that fell off the mat (that is, physically touched a surface outside the mat), whether because of an inaccurate push or because they were hit by other stones, must be removed from the playing area. If a stone is played in such a way that it leaves the mat (regardless of whether it collided with others on the way), it immediately earns its team 10 negative points. Knocking other stones (regardless of their color) incurs no penalty.

Scoring at the End of a Round

At the end of each round (that is, after all stones have been played), scoring is carried out. Each stone gives points to its team as long as it (viewed from above) lies entirely within a single scoring field (that is, it neither touches nor lies on a line dividing the scoring fields, nor the edge of the mat). The field labeled "10 OFF" is special. A stone that ends up in this field brings 10 negative points in the end-of-round scoring.

Starting a New Round

When starting a new round, collect all stones and distribute them to the teams again. The team that was second in the previous round begins the next round.

End of the Game

After the 10th round is played, the game ends. The team that has accumulated more points wins. In case of a tie, play 2 additional rounds. If they also do not produce a result, continue until there is a winner. The game may end sooner if one of the teams scores 75 or more points. In that case, too, the victory goes to the team with more points.

Shuffleboard: Casual Variant

If you are not professional Shuffleboard players, we recommend using the casual rules. All the above rules remain unchanged except for one. In this variant, stones lying on the lines dividing the scoring fields, as well as stones protruding beyond the edge of the mat, must also be counted and scored. To do this, estimate in which field the center of the given stone lies and assign the stone to that field.